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SMW using the custom music samples?

Hello, i'm porting an snes music to SMW but when i test it, the smw uses the music samples on other sounds, why this is happening??

You most likely forgot to include the original SMW samples. Place "#default" before calling your samples and you should be fine.
Like this:
Code
#samples
{
	#default
 	;your samples declared here
}
Thanks, That's why I love this site,! :)