I have released an update to the demo! Includes fixes for issues based on feedback, as well as the inclusion of custom music (including newly released tracks from this C3!)
DOWNLOAD UPDATED DEMO
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Originally posted by AeonGreat demo! Level design was fairly good, even if a bit simple. I really like what you have done with the graphics as well, but I feel the black outlines don't work very well with some of the sprites - the Blaargs and Sparkies, in particular. I slightly prefer their original versions.
Also, the red palette on the skull raft level isn't as good as the others, in my opinion. I'm not a huge fan of using the same color for everything, I think you could vary it up a bit more.
By the way, agreeing with Erik's comment on the submission - I don't think it was immediately clear where it's safe to land
here at first, adding some coins above the note block below would probably help.
Thanks for the feedback! I just released an update for the demo fixing the issues mentioned by erik! As for the sprite graphics, I'm going to leave them as is for now, but it's something I'm definitely going to consider. I'm also going to tweak the palette for the lava stage, I agree that it's too much red.
As for the level design, that's what I was aiming for, a SMW style hack with overworld exploration being one of the main gimmicks.
Originally posted by GloomierYes this is definitely looking like a promising vanilla-esque hack with that solid choice for custom graphics and those vanilla gimmicks I can spot there in the screenshots. ;)
Nice job with paletting as well, and I gotta say it's not everyday you see a hack using both custom and original SMW palettes. Good picks there!
Thanks! I think some of the Original palettes looked pretty good, especially when combined with new FG/BG palettes.
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