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The SMW Randomizer v2.0

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Well, I would have probably done something like an ASM request thread or something, but since there's now an actual thread for that now I'll just bring this back.










So, you may remember last C3 when I showed off this. The SMW Randomizer is an online tool coded by me and Authorblues that messes with a bunch of SMW's data and changes a variety of things, including level order, tilesets, palettes, powerups... a lot of things, basically; see the list from that thread for the older features. Since then, a few new features have been added, including:
  • Sublevels can now be completely swapped around, meaning a level can do something like take you from Morton's entrance room to Iggy's autoscroller to Chocolate Fort's thwomp room to Roy. It's coded to restrict the number of rooms to be identical to the original length, so don't worry about ending up with never-ending levels.
  • Keys can now be even hidden inside bubbles and exploding blocks.
  • Autoscrollers can not only be removed from stages but also randomly added to them as well.
  • Finished overworld modification, since we sorted out RLE2.
  • Mario and Luigi can now be swapped.
  • Various options for where to include saving - including no saves whatsoever.
  • Some more sprite changes, plus the Lemmy/Wendy room layouts can now be randomized as well.
  • Optional non-vanilla powerups to add a little spice: Hammer Suit Mario in place of fireflowers, plus a variety of new Yoshi abilities for when he has a shell in his mouth (including super speed, high jump, and coin factory).
  • Optional music randomization, since people wanted that for some reason. The actual option just randomizes the level music and I recommend you read auth's opinion on that, but there's also a possible modification in pogyo/(☆^O^☆) mode which is... an experience, if you're lucky (or unlucky) enough to get it.
  • A bunch of bug fixes. Did you know SMW doesn't like being changed? Even nothing can kill you in the right situations. Not even kidding, we really had to fix that.

...and a few other minor things you might come across while playing. Not a whole lot to be honest, though we really didn't start actively working on it again until about two montsh ago. Of course, we have a bunch of features in either development or planning too, including new CI2 tests, more custom powers, a lot more sprite changes, maybe (emphasis on "maybe") actually splitting levels into pieces and splicing them together, and more. It'd also be nice to add hack support, but... We'll see if that ever comes about. As always, though, we're open to suggestions (even on custom stuff to throw into the mix).

Anyway, in case you missed the link above, you can find the randomizer HERE.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer

mfw I haven't even moved in the ow and there's a 10/10 already

Good job on this. Gotta give a shot to the ROM it generated.
Nice, really glad this was updated :D the new additions look great. Also, pogyo mode lol

This happened on the Funky preset

Besides that, an excellent randomizer.
Layout by RanAS, modified by yours truly.



Originally posted by Mogu94
This happened on the Funky preset

Besides that, an excellent randomizer.

Well, that's not supposed to happen. There's a bug tracker here, if you submit the seed for your rom (see bottom of title screen, or filename if you haven't changed it) and the level it happened in, we can look into what went wrong.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer

LOL
Oh hey I remember seeing this last C3. I enjoyed it then and it's nice to see that you're still working on it.
Oh God, Ghost House + Water = HELL
It doesn't accept my ROM. I can use it just well with LM and Floating IPS and etc. Do I have to do something with it before using it?
e: Huh. Still not sure why it doesn't accept mine, but trying another sfc worked.
I won this hack.
Pretty uninspired it's mostly stuff from the iriginal game...
Your layout has been removed.
Will there be a exe file for this game. I would like to have a exe for this. Really seems awesome.
shoutouts to ASIAGO CHEESE Y and PEPPERONI MIRAGE 3.

also the looping levels are the best, and the yoshi powers are hilarious
You have no idea how much I like this thing. Thanks for updating it! Actually randomizing the sublevels makes it far more interesting. The new features are great.
It's easily the best thing I've done
So why the empty numb?
I only discovered that the first version of the randomizer existed like two weeks ago and I had a fun few hours with that. Thanks for giving me something to do tomorrow - eager to try this out.
Is it actually possible to generate a valid ROM with randomized sublevels? When I try to, I always get validation errors involving at least one of the following sublevels:

0x1DB
0x1DF
0x1E2
0x1E5
0x1EB
0x1F2

Usually, it either complains that they are empty or that they are reachable from 2 stages.

Quality work nonetheless. Didn't even know this existed until now! :D
Originally posted by leod
I won this hack.
Pretty uninspired it's mostly stuff from the iriginal game...

...

Originally posted by Mattrizzle
Is it actually possible to generate a valid ROM with randomized sublevels? When I try to, I always get validation errors involving at least one of the following sublevels:

0x1DB
0x1DF
0x1E2
0x1E5
0x1EB
0x1F2

Usually, it either complains that they are empty or that they are reachable from 2 stages.

Quality work nonetheless. Didn't even know this existed until now! :D

This is happening every time for you? What browser are you using? The validation code is there to check for bad ROMs, but I only really ever see that pop up whenever my code has bugs (new features or whatever). That definitely shouldn't happen typically.
How to make a water level 100x harder:

NO WATER PHYSICS!

Without a cape, you're fucked!
Originally posted by MarioFan22
How to make a water level 100x harder:

NO WATER PHYSICS!

Without a cape, you're fucked!


Same, lol. I got one that was pretty much impossible...
--------------------
PM | Steam | YouTube
Originally posted by authorblues
This is happening every time for you? What browser are you using? The validation code is there to check for bad ROMs, but I only really ever see that pop up whenever my code has bugs (new features or whatever). That definitely shouldn't happen typically.
Yes, every time. I've tried it in Chrome, Firefox, and Internet Explorer.
Like 5 of us just gave this a shot on IRC and raced it. Some highlights:

-Star World 1: the key was placed at the bottom of the level. Trying to get back up through the turn blocks was super fun.
-Front/Back Door: door 6 without water was fucking brutal. Managed to do it by spinjumping off of the Fishbones + Ball'n'Chains but holy shit.
-Outrageous + autoscrolling + slippery: jesus.

Tons of fun. Really looking forward to any further randomizations you decide to do with the game!
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