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Lakitu's cloud

I want to make a custom block : one passable if Mario is on a Lakitu's cloud, and one 'reverse'. However, I don't found any flag about this in the RAM Map...
Well, how should I do ?
you must create you own block and insert him with blocktool, its requires ASM knowlwdge :)
Originally posted by De$3rt Punk!!
you must create you own block and insert him with blocktool, its requires ASM knowlwdge :)

Master of the obvious.

He already propably knows these, but he can't find what he is looking for.
...Neither can I.
My blog. I could post stuff now and then

My Assembly for the SNES tutorial (it's actually finished now!)
Originally posted by Ersan

Master of the obvious.


Nah, Ersan it's more like:



You could always check for Mario's pose, eventhough I don't know which value it is for Lakitu's Cloud.

It would be something like
Code
LDA $14AF
BNE Return
LDA $13E0
CMP #$Pose
BEQ Code
LDA #$30
STA $1693
LDY #$01
RTS

Code:
LDA #$01
STA $14AF

Return:
RTS
OK so... How this ram address $13E0 works ? I can't understand...
It has value for different Mario's 'appearence' ?
Originally posted by the RAM map
| $7E:1471 | 1 byte | Misc. | Determines what type of platform you are on. I.E., 01 is for the floating rock. It enables you to jump and run in the air. Followed by a sinking effect. The same effect you get when standing on a floating rock. This is on Yoshi's Island 4 stage.


Here mabye?
Your layout has been removed.
I will try !