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FuSoYa's SMB3 Screen Scrolling Pipes doesn't work.


After download FuSoYa's SMB3 Screen Scrolling Pipes at: http://www.smwcentral.net/?p=section&a=details&id=9058
I try it but it doesn't work.I put the completely blank tile but it still doesn't work. Did I wrong something?

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My hacks:
Bowser's Castle (finished)
Bowser's Castle 2 (finished)
Super Mario World - Mushroom Revolution (Work in progress)
Layout by Koopster
What if he wants the faster fusoya pipes??
Originally posted by lolyoshi
What if he wants the faster fusoya pipes??


Maybe he could edit the X and Y speed in the "uberasm_code.asm" file as shown here:

Originally posted by uberasm_code.asm
pipe_x_spd: db $00,$00,$20,$00,$E0,$00,$08,$00,$F8 ;>x Speed.
pipe_y_spd: db $00,$E0,$00,$20,$00,$F0,$00,$10,$00 ;>y speed.


The RAM Map shows:

Originally posted by RAM Map
Player X speed. #$7F is the fastest rightwards speed, while #$80 is the highest leftwards. +/-#$14 is fully walking, +/-#$2F is fully running. #$01-#$7F is right, #$80-#$FF is left, #$00 is standing still.

Player Y speed. #$00-#$7F = falling, #$80-#$FF = rising. #$80 is the highest upwards speed, while #$7F is the highest downwards speed. #$46 is the maximum fall speed, #$B3 is the normal jump speed, and #$A4 is the jump speed when fully running.


Maybe he could multiply those bolded values by 2 and use this as the result?

Originally posted by uberasm_code.asm
pipe_x_spd: db $00,$00,$40,$00,$C0,$00,$10,$00,$EA ;>x Speed.
pipe_y_spd: db $00,$C0,$00,$40,$00,$E0,$00,$20,$00 ;>y speed.


Copy and paste that and put that in the uberasm_code file if you want it to go faster, I haven't tested it myself so make a BACKUP just incase I accidentally screwed something up.
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Best SMW Hacks Compilation

I try GHB´s pipe but it still doesn´t work.
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My hacks:
Bowser's Castle (finished)
Bowser's Castle 2 (finished)
Super Mario World - Mushroom Revolution (Work in progress)
Layout by Koopster
Only edit the stem speed, not the cap speed (the 4 hex numbers after the unused one).
Give thanks to RPG hacker for working on Asar.
Rather than just saying "doesn't work", give us some details on what you're doing and what doesn't work.

Does the ROM crash? Do the pipes simply not work?
Did you insert them with GPS? How did you try to insert them? What does your list file look like?

Stuff like that. Anything that could help us figure out what's causing the problem.
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If you still want to use FuSoYa's pipes then use this modification of main.asm and replace the original version (that being written, keep a backup of the original).