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More than 2 text box.


I need a way to put more than two text box per level, i would really need 4-5 (its a cutscene...)


So basicaly :
Can i have 4-5 textbox in one single level ?
Can i have then one afther the another by the same block ?
Can i have a text block that shows up the text when i walk on it ?
Can i have a text sprite that makes those texts show up per screen?
Any idea how i could do this ?
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**YOUR ANSWER ON A SLIVER PLATTER***

Here

The readme explains how you use it. It's really easy to use. Enjoy.
Or download the "letters" ExGFX and then paste that on the FG, or Layer 2. Unless you want it to be really interactive.
Hi,

Excuse to up the subject, but i need help. I was trying to put this block in my hack but the box was cleared ( their nothing now ).
I has read the read me but i would like to have more explication ( with sample words if it's possible ).

Bye et merci d'avance pour ceux qui m'aideront !
That is because it sets te message box display to 1 by default, and level 1 had no message box text. Just go to the overworld editor and type what you want for level 1's messages.

Also, please read the readme. It will explain how to make the blocks set the boxes to messages other than level 1's.
Yes but when I hit the custom block, he is like a grey ciment block with 130 propertie ... That's not normal, no ? Otherwise, if i put a normal text box, she is empty.

The block doesn't exactly work like that. The best way to use it is to make it invisible (make all tiles F8) and make the block act like 50 (just a passable bush tile). then set it up like so:

    B
    B   M
P  B
FFFFFFFFFFFFFF

F=Floor
B=Your block
M= Your message block
P=Player

When your player walks though the now invisible block and then hits the message block it will read from level 1, (or what ever level you have it set as.)
Layout by LDA during C3.
Ohh I see ... but i want box, in my hack that's very important that's be text box that we have to hit.
Originally posted by Lightvayne
The block doesn't exactly work like that. The best way to use it is to make it invisible (make all tiles F8) and make the block act like 50 (just a passable bush tile). then set it up like so:

B
B M
P B
FFFFFFFFFFFFFF

F=Floor
B=Your block
M= Your message block
P=Player

M is a normal message box,which reads from the level specified in the block. the block itself is the message block sprite in Lunar magic.
*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

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Thanks I have understood ...

For Translhexion, Do you know how i can know what is the adress of the infobox please ?

I swear I included this in the readme. >_>

"Just open this box[the file] in a hex editor and change the 01 to a 02[its the only 01 in the whole line] and it will read from level 2, and so on..."
Layout by LDA during C3.
Do not swear, i learnt the read me.

I didn't know that we have to open the custom block, me i was open the rom, so you understand why i was asking that. But now all is perfect, and i thank you for the help. Salut !