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Super Mario 64 1.5 - Ztar Attack ! [Released for a while]

So these last days I finally finished modelling the Wing Cap stage of the game : Valley of Dreams ^^ (still haven't placed enemies though)



This is where you come when starting the level. Can you guess where is hidden this level ? ;)



No, it isn't that easy to reach the desired switch with a trampoline...






A little slide section, because why the hell not ?



A tricky section, you have to stay only on the darker section of the vines to collect 8 red coins !




After some exploration, Mario discovers this poisoned waterfall, and that building which belongs to Bowser... are the Chemical Factories from course 13 near this place ?


(yeah, that second area won't show the HUD, thanks to Area Importer :/ )
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
That really came out very nicely! Great job! i love the water slide!
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Is this already spring today because I'm seeing pink and purple a lot or just that Touhou stole the Mario world? #w{:>}
SUPER CRASH TIME YEAH!
I've shown many levels so far, but actually I didn't finish them because I have to place objects in TT64, and I don't really feel like it, since i REALLY prefer modelling and ingame testing, so yeah. :/

Also, I've imported a concept map for the 13th course : Polluted Lakes (that means it may or may not be in the final product. Also I'm kinda unsure about the background)






(also, I think I may release again a demo with 1-2 levels, but idk)
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
I really do like how you made the level feel like Wet Dry World a lot!

I'm assuming that the water will hurt you if you fall into it?
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Just to say I'm not dead lol



(the Metal Cap stage is done, you can see it by clicking here :P)





(Piranha Swamp's modelling is almost done, only the inside part is
missing so far.)




(this is a mock-up of Chillheat Temple, the 8th course, these areas may not be part of the final product)





(Fireball Fright is almost done too... also SM74EE anyone ? :P)

Also, next preview could either be Polluted Lakes, Piranha Swamp, or the Wing Cap level :P And yep, the water is toxic.
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
Nice job on the levels! I really do like Fireball Fright. Though the water looks more like lava.
Congratulations! You have just met BroDute's number 1 fangirl.


Originally posted by Amazee-Dayzee
Nice job on the levels! I really do like Fireball Fright. Though the water looks more like lava.


I should have specified it's the water in course 13, of course here it's blue lava :P
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
Oh that makes a lot more sense.

In the game itself, is blue lava supposed to be like magma?
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Kind of, it's like a giant lake of magma :P

Also, I've redone the first boss arena (since the last C3 demo) :



(Remember, the first bowser level is that day/night level, that's why there are sun and moon statues ^^)
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
Where are the bombs that you have to throw his face into? XP
Congratulations! You have just met BroDute's number 1 fangirl.


Originally posted by Frike The Dragon
Wait, now you're able to import Bowser arenas without any trouble???
Wow, sure SM64 hacking has changed since back in the day...


you could always do that, the only issue is that bank 0x06 is too small to contain bowsers data, if you have too many collisionable polygons, because then the importer starts putting the collision triangle data over the rest of the bowser bank. bowsers bank is significantly bigger than the others, so frauber didnt notice that when he first made the ram alignment.
This looks really good so far. I just watched your video of the metal cap level and it looks great!
SM64 Imprisoned Stars Hack Progress: DEMO released! https://www.youtube.com/watch?v=ksTREBU4SdQ

Courses: 10/15
Bowser levels: 1.5/3
Cap levels: 2/3
Other levels: .5/3
Overworlds: 0/3

My youtube channel where I post walkthroughs of SM64 hacks: https://www.youtube.com/channel/UCGvAdaReuvRKl6BM72zs8_w
Just posting this to say the hack is still alive :P

- Area 2 of Piranha Swamp (course 10) says hi ^^ It's not imported yet, but still.




- Some more progress on Polluted Lakes (course 13). It could be already finished, if I actually liked to work with TT64 :/





(btw I decided to keep the WDW background, because I felt like it was really fitting.)

- I'm finally done with modelling ChillHeat Temple (course 8) ! Idk if that was a good idea to recycle Shifting Sand Land textures...




Simple gimmick : when the doors are opened on one side, they are closed on the other. Look at the symbol above them !




I'm quite active on my YouTube and Twitch channels, so be sure to check them often !
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
Everything looks nice so far. I dole the tree growing out of the tiles for course 10.
Congratulations! You have just met BroDute's number 1 fangirl.


I took my time to reimport the second Bowser stage. (Bowser in the Melting Ice Tower)

How it looked originally :



How it looked before reimporting :



How it looks now :





(and also, there's a new inside area totally not made by MarioCrash, it's one of his giveaway maps.)


Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
Looks very nice! I do like the fire torches as they add a nice touch!
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I liked the level that you made, congratulations
Hey, I make SM64 Machinima :D
So I was gone for a long time from SMWCentral (no offense to you guys), but don't worry, this project is still alive and will come soon to a end.

(that's basically a "I'm still doing this" post to be fair lol)

I'm a lot more active on my YouTube and Twitch channels, so feel free to follow these to see my progress on the hack ;)
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D