Originally posted by GloomierI guess it's okay since they can just allocate your level to one before a level that doesn't have any messages. Also it's an LM (or maybe an unused SMW?) feature, so it should be allowed.
Alright, thanks.
Originally posted by JackTheSpadesOriginally posted by SomeGuy712xI just thought of something I'd like to ask: Is it okay to stack multiple "Display Level Message 1" sprites to make it possible to have more than two unique messages in your level?
Wait what? How do you do that?
If you stack 2 of them on top of each other, you get level message 2 instead of level message 1.
If you stack 3 together, you get the Yoshi rescue message, I believe.
If you stack 4 together, you get level message 2 for the next level over (so, if you stack 4 together in level 105, you'll get level 106's 2nd message).
If you stack 5 together, you get level message 1 for the level that's two above your level. (So, in level 105, you'd get level 107's first message.)
Stacking 6 together would produce message 2 for the level that's two above your level (so, 107's second message if you're in 105). And stacking even more just continues that pattern.
However, if you run into the sprite limit, it's possible for some of the "Display Level Message 1" sprites to not spawn, and you can end up with a different message being displayed than intended (since there'll be fewer stacked together), so be careful of that.