Preview here
I tried make this level with multiple pathways and ways to deal with the obstacles. I think I did a decent enough job so far but could use more polish and testing in.. other ways lol. I used some of the resources scattered about, hope nobody minds. Criticism welcome and appreciated. Hoping to be more open minded this time around than the days of JUMP. The level here is maybe about almost halfway done, length-wise. I'm not especially content on the last two screens (I died in the middle of them).
One last thing, this level can already be cheesed with the line guide rubbing against walls air climb glitch. Would be cool if that could be patched out. I would like to continue using them and I don't exactly know how I would go about putting the working lines in with the graphic/sprite set I'm already using. Nor do I know for sure if I would want to use it anyway.
Your layout has been removed.
I tried make this level with multiple pathways and ways to deal with the obstacles. I think I did a decent enough job so far but could use more polish and testing in.. other ways lol. I used some of the resources scattered about, hope nobody minds. Criticism welcome and appreciated. Hoping to be more open minded this time around than the days of JUMP. The level here is maybe about almost halfway done, length-wise. I'm not especially content on the last two screens (I died in the middle of them).
One last thing, this level can already be cheesed with the line guide rubbing against walls air climb glitch. Would be cool if that could be patched out. I would like to continue using them and I don't exactly know how I would go about putting the working lines in with the graphic/sprite set I'm already using. Nor do I know for sure if I would want to use it anyway.
Your layout has been removed.