I've been testing out how many of the old SMW quirks are still there.
P Switch jumping is, which is cool as so much of the rest of P Switch physics had changed..
Carrying double P Switches isn't.
Spin jump carrying P Switches is.
Carrying P Switches on vines isn't
Shell jumps off walls are.
End of level Kaizo traps aren't.
If any of you fancy testing your shell jumping and p switch jumping, here's a level:
BB19-0000-001A-C20F
You should all use this thread to post Kaizo levels and information.
P Switch jumping is, which is cool as so much of the rest of P Switch physics had changed..
Carrying double P Switches isn't.
Spin jump carrying P Switches is.
Carrying P Switches on vines isn't
Shell jumps off walls are.
End of level Kaizo traps aren't.
If any of you fancy testing your shell jumping and p switch jumping, here's a level:
BB19-0000-001A-C20F
You should all use this thread to post Kaizo levels and information.