Originally posted by MercuryPennySince you don't use the urchins in the first half of the level you should probably use ExGFX8E in SP4
Urchins are used in the first half of the level. What does that graphic file do?
Originally posted by K3fka
I had an issue where if I jumped on one of the brown platforms 2 or 3 times, I would sink down far enough to hit the lava. Maybe this was intentional, but it resulted in me dying in situations where I felt I should have been safe. I believe I've seen other hackers work around this issue by placing multiple copies of the platform sprite, although this produces a strange visual effect.
This is caused by being Big Mario when landing on the platforms, which creates more pressures since it is buoyancy logic. If there was a way to fix this via ASM, it would be really appreciate. Using two platforms overlapping each other would be a problem because of slowdown.
Originally posted by K3fkaThe invisible mushroom in the second half that you're supposed to get when you first encounter urchins only spawned for me less than half the time. I know it's a block, so it's not a sprite limitation issue. Maybe play around with the positioning of the block to make it easier to trigger.
Yes it is a cause of the positioning of the sprite. You probably jumped over it:
I will try messing around with it.
Anyways, thanks both of you for the feedback. More is always appreciated.