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Claims and Needed Resources [2 1/2 levels open]

This thread allows you to claim things we need for our project.

Open Levels
1-1 (second half)
1-5
4-8

Needed Resources

-Morton's GFX
-Bosses
-Title Screen GFX and Picture
-Some composed music
I'd like to claim 4-1 (013).
Ok but don't drop it this time.
I would like to claim 3-6 (21)! I hope no one has asked to claim this.
I need a generator slot for my level. Can I claim D1? I also need a Map16 page, preferably page 8.
Slot D1 is fine, but for map16 use page 09.
Depending on your schedule I may or may not have time to code a boss or two. Do note that I suck at GFX so I can't draw anything myself. It would be a shame to see a promising hack be pulled down by mediocre bosses, so tell me what ideas you have in mind and I'll see what I can do.

Edit: is Morton going to be 32x32 and is he going to have any special powers or moves? If you need help with that I could probably cobble something together for that as well.

allow shy guy emojis in post footers you cowards!
Thanks, Von Fahrenheit. Don't worry about GFX, might get someone else into that. Here's a detailed tree about bosses:

¤ WORLD 1 - Ludwig Von Koopa
*Attacks are not planned yet. Maybe throw fireballs?
*3HP

¤ WORLD 2 - Tutanreznor/Ramseznor
*Throws bones
*Charges at Mario
*5HP
*At the third hit he could "mummify" making him invincible for a while

¤ WORLD 3 - Unnamed yet (Foliage the Para-Plant)
*4HP
*Flies in the ceiling
*Drops nippers
*Is hit by Throw Blocks. The generation of these is undecided yet.
*Maybe he could be invincible after being hit

¤ WORLD 4 - Undecided {MINIBOSS}
*Ideas: Kammy Koopa/Koopalings

¤ F I N A L E - Undecided
*Your idea is fucking epic. May use that.
*Other ideas: just Bowser, just Mario

I have a 3 1/2 month limit in how long to program a boss. C3 release planned.

Morton is 32x32, maybe we could change the fireball to be straight and bigger? (will prolly replace the cape too, so we might have something to replace it)
Originally posted by Erik557
-Some composed music (boss battle, final boss, intro)

What about the title screen?

let me know if it needs more work
Sounds good. I'm not sure about the @4 though, maybe changing it for another thing (@6? don't ask me?) would work.
Impressive work on it otherwhise.
I'd like to claim the Ludwig fight, then. I really want to claim the final boss as well, but I'm not sure if I can finish both in time. Making good bosses takes time, man. Though I'll definitely do both if I'm able.

Note: for the Ludwig fight I need:
- Reasonable Ludwig GFX
- Koopa Car GFX (you know, the one Bowser Jr. has in Smash)
- A reasonable port of the Masked Dedede theme Apparently we get custom compositions, which is even better

I'd also like to know what BG graphics I can use. I happen to really enjoy making crazy parallax backgrounds.

Edit: Just a quick shoutout - if anyone wants reasonable level_asm gimmicks I can make those without too much effort.

allow shy guy emojis in post footers you cowards!
Cool, I pointed you in the boss thread.

Also I'll beg for ask for someone to do the GFX, maybe in the OP of this thread.
I'd like to claim two ExGFX slots and some Map16 I'll need for tileset mixing. Whichever slots are best to you give.
GFX slots 90 and 91, and Map16 page B is fine.
Ok, I pointed those claims in the lists. Happy hacking!
Originally posted by Von Fahrenheit
- Koopa Car GFX (you know, the one Bowser Jr. has in Smash

How big, exactly? The one in this pack (SMMS.bin) are 32x32.
That one might do, actually. I'll see what I can do with it. Probably I'll have something to show in like a week.

allow shy guy emojis in post footers you cowards!
I need to claim Map 16 Page 7
Might as well.
I'd like to claim 2-8 (11) as well as one free Map16 page and two ExGFX files.