Attention all level designers! If you need a BASE ROM for the collab, PM me and I give it.
Originally posted by Rules/Guidelines
#4 If you claim a level, it doesn't mean you'll get it
That makes no sense. What the point of claiming the levels then?
Originally posted by Kaisaan Siddiqui
Originally posted by Rules/Guidelines
#4 If you claim a level, it doesn't mean you'll get it
That makes no sense. What the point of claiming the levels then?
He means that, if for example, he knows you might be untrustworthy and not complete the level, or do anything else that's generally stupid and not actually useful to the project, he won't give you the level.( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°) Current Project:Vanilla Rendezvous, my project. Click here to see the C3 thread.
Finally back and more active than ever!
Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew
Powerup Vault - looks okay, nothing really to judge.
W1 castle - fairly simple, but fine. The beginning of the 2nd section could be more interesting (feels a bit boring and empty). The latter part is better.
Scrapping the Yoshi idea, it was too hard to implement properly without becoming boring.
Though it is my 300th post, I don't have anything to show. However, my computer doesn't know what batch files are, and can't use them. So, hopefully someone can insert some ASM into the hack, like gradients and some other stuff.
You don't need batch files to insert ASM?
Originally posted by Berkay
You don't need batch files to insert ASM?
What if they use xkas, though?
Use asar instead, and put ;@xkas at the top. If it's incompatible with asar, you can try converting it to asar.
I need 1 sublevel and secondary exit.
Originally posted by Erik557
I need 1 sublevel and secondary exit.
Okay. What numbers?
whatever is fine. level 69 and exit 42, if it's fine