After months of work on my full-length Kaizo project, Banzai Mario World is officially complete! Banzai Mario World is a 40-exit, easy difficulty Kaizo hack with a lot of ASM and custom stuff (music, sprites, etc.).
DOWNLOAD HERE
The hack includes:
-Tons of levels and secret stuff, for a total of 40 exits! That makes it one of the longest Kaizo hacks ever made.
-An easy, beginner friendly difficulty level that should be able to introduce players to Kaizo. No more frusturation over not being able to beat something!
-There's a unique ASM gimmick in virtually every level!
-Six themed worlds and one special unlockable level, making it a truly full-length Kaizo hack.
-Ninety-nine lives given in the beginning of the game, so no more game overs (hopefully)!
-A hidden moon in every single level for the completionists out there.
-A fully playable credits level (credit is also included in a text document).
This hack should be completely different from most Kaizo hacks out there for a number of reasons. if you try the hack out yourself, you will see why!
But words aren't nearly as useful as pictures, so here are some screenshots from the hack. I included a quick description so you can actually know what's going on in some of these screenshots.
The title screen and story. The hack revolves around the use of ASM gimmicks, and the story helps explain that. The Mushroom Company that is referenced throughout the hack is a high-tech Mario-software company that "upgrades" Mario's abilities to allow him to do crazy things like jump twice or warp from the bottom of the screen to the top. Mario becomes increasingly suspicious of them, however, and suspects that Bowser is in charge...
Two of the seven maps! I replaced stuff on the border with munchers (yes, those are munchers!) since it is Kaizo after all.
These two levels revolve around coin collecting, but with a Kaizo twist. This is an example of the many ASM gimmicks found in each level. Almost every gimmick is unique to its level, however, and only a few are used twice (but in different ways).
The second level of the hack. If Mario falls down the bottom of the stage, he reappears at the top! No, this does not mean that this level is easy...
Wallkicks work! Of course, walljumps are possible without custom blocks, but this is an easy-Kaizo hack, not a pit hack.
I kept the underwater levels short and few, because they can be especially frustrating in a Kaizo hack. This level should be unique enough though. The gimmick is that you have to race a Blurp fish to the finish line at the end of the level, and if you lose, Mario dies. It seems like the fish has an advantage though..
There are also four switch palaces in this hack as well, and yes, they are also Kaizo difficulty. Pressing all four switch palaces will unlock the special world at the end of the hack!
This level revolves around the "jump twice" ASM gimmick. Also, it's the first level with Yoshi, whom you immediately sacrifice right after. Sorry.
In this level, Mario is invisible. The level provides plenty of thwomps, boos, and coin trails to help you figure out where Mario is. A message box in the level also explains that you can tap left and right rapidly to make skid marks appear to show where Mario is.
So I won't be explaining any more screenshots. You'll have to play the hack yourself to see what's going on in these!
With so much extra stuff, there obviously has to be a credits level. And there is. It's different from most credits in that it's a completely playable level, where the people's names are collectible like coins. This, and a couple other things, are the rewards for getting all 40 exits.
There is also a text file with the credits included in the download if you don't like fun...
SPECIAL THANKS
Everyone who provided feedback and helped me with this hack's completion over at the thread. Thanks!
Klono-Pin, for making a TAS of the demo, and beta testing for TAS breaks.
And especially Thomas, for helping me with all of my ASM issues and beta testing the entire hack, finding a ton of glitches and stupid mistakes on my part. Without his help, this hack would be much more glitchy and much less fun.
That's it! Thanks for taking the time to check out my C3 thread and possible trying this hack out. If Kaizo hacks aren't your thing, I hope this hack changes your mind and introduces you to the usually overlooked SMW genre of Kaizo.
Lastly, if you have any questions about how to beat a level or find a moon, just post them here or in this thread. Feedback is welcome!
EDIT: Here is a guide for the hack!
DOWNLOAD HERE
The hack includes:
-Tons of levels and secret stuff, for a total of 40 exits! That makes it one of the longest Kaizo hacks ever made.
-An easy, beginner friendly difficulty level that should be able to introduce players to Kaizo. No more frusturation over not being able to beat something!
-There's a unique ASM gimmick in virtually every level!
-Six themed worlds and one special unlockable level, making it a truly full-length Kaizo hack.
-Ninety-nine lives given in the beginning of the game, so no more game overs (hopefully)!
-A hidden moon in every single level for the completionists out there.
-A fully playable credits level (credit is also included in a text document).
This hack should be completely different from most Kaizo hacks out there for a number of reasons. if you try the hack out yourself, you will see why!
But words aren't nearly as useful as pictures, so here are some screenshots from the hack. I included a quick description so you can actually know what's going on in some of these screenshots.
The title screen and story. The hack revolves around the use of ASM gimmicks, and the story helps explain that. The Mushroom Company that is referenced throughout the hack is a high-tech Mario-software company that "upgrades" Mario's abilities to allow him to do crazy things like jump twice or warp from the bottom of the screen to the top. Mario becomes increasingly suspicious of them, however, and suspects that Bowser is in charge...
Two of the seven maps! I replaced stuff on the border with munchers (yes, those are munchers!) since it is Kaizo after all.
These two levels revolve around coin collecting, but with a Kaizo twist. This is an example of the many ASM gimmicks found in each level. Almost every gimmick is unique to its level, however, and only a few are used twice (but in different ways).
The second level of the hack. If Mario falls down the bottom of the stage, he reappears at the top! No, this does not mean that this level is easy...
Wallkicks work! Of course, walljumps are possible without custom blocks, but this is an easy-Kaizo hack, not a pit hack.
I kept the underwater levels short and few, because they can be especially frustrating in a Kaizo hack. This level should be unique enough though. The gimmick is that you have to race a Blurp fish to the finish line at the end of the level, and if you lose, Mario dies. It seems like the fish has an advantage though..
There are also four switch palaces in this hack as well, and yes, they are also Kaizo difficulty. Pressing all four switch palaces will unlock the special world at the end of the hack!
This level revolves around the "jump twice" ASM gimmick. Also, it's the first level with Yoshi, whom you immediately sacrifice right after. Sorry.
In this level, Mario is invisible. The level provides plenty of thwomps, boos, and coin trails to help you figure out where Mario is. A message box in the level also explains that you can tap left and right rapidly to make skid marks appear to show where Mario is.
So I won't be explaining any more screenshots. You'll have to play the hack yourself to see what's going on in these!
With so much extra stuff, there obviously has to be a credits level. And there is. It's different from most credits in that it's a completely playable level, where the people's names are collectible like coins. This, and a couple other things, are the rewards for getting all 40 exits.
There is also a text file with the credits included in the download if you don't like fun...
SPECIAL THANKS
Everyone who provided feedback and helped me with this hack's completion over at the thread. Thanks!
Klono-Pin, for making a TAS of the demo, and beta testing for TAS breaks.
And especially Thomas, for helping me with all of my ASM issues and beta testing the entire hack, finding a ton of glitches and stupid mistakes on my part. Without his help, this hack would be much more glitchy and much less fun.
That's it! Thanks for taking the time to check out my C3 thread and possible trying this hack out. If Kaizo hacks aren't your thing, I hope this hack changes your mind and introduces you to the usually overlooked SMW genre of Kaizo.
Lastly, if you have any questions about how to beat a level or find a moon, just post them here or in this thread. Feedback is welcome!
EDIT: Here is a guide for the hack!