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Mario the Archaeologist (hack released)

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This is the newest level that i´m working on. It´s called "Peach's cave". It is one of the few levels using orginal smw graphics. But I made some blocks. The ones to the left act like sensitive and the ones to the right just like normal sement blocks. The level has a kinda smb1 style.

another screen:

What do you think?

EDIT: Yeah, I know the thing about the second screen. Ignore that.
I was bored so I posted this:



The latest level that i´m working on. Note that this isn´t the beginnning of the level. The sprites that look wierd are custom sprites. The ones that look like Insects are suu's from sml, falling spiders. And the fish is another spider that is jumping from sml.
Your hack is just getting better and better..but pleeease put an secret world! the hack will be so much better and more interesting..and the secret world can lock up the special world :P (the colour changes on the map.) One thing about that screen tho, you maybe should have a custom bg? im sure Broozer's "customhills" will fit perfectly along with that fg.
As I said, it wont be a special world. Sorry, but for next hack I will surely put in a special world. And, there allready is a custom bg. Don´t you see that? But if you say broozers bg would fit better, sure. I will try and see if it fits.

Edit:

Better?
Oh XD i though those hills were a part of the foreground,lol, sorry.Also,im not sure which one who looks best..
IMO the first is somewhat better. I don't like the dark stuff in the second screen below. But if you'd change that to a lighter colour, it would definitely be more complete than the first one, thus better.
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
I´ve changed that allready. It isn´t as dark.
It's better then, I think. But IMO, the original hill eyes were somewhat better also...
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
Change the gray FG to a light brown and make the sky a darker blue.
I´m done with the hack. :3
I will give the file to the testers
Nice. That means it's out soon doesnt it? Good job with your hack.
It will be out in... Let´s say: three-four weeks. I will be away for one week on saturday.
Ow ... that means i have probably already left smw comunity by then.. ah well :P
To celebrate the doneness of my hack, I made a video of one of my favourite levels from the hack:
<object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/RdYhu8xWe1A"> </param> <embed src="http://www.youtube.com/v/RdYhu8xWe1A" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>
(If you can´t see the video, don´t worry. It´s processing. It will be avaible in a couple of minutes.
Mattan: I like it very much, but you forgot about something important. Fade fix!
2011 mod in progress.
Youtube profile
Patch: applied
I´m back home (summer camp)
Well, I though I would have some reviews of my hack from my beta testers but I had none. You ARE testing the hack, right?
Well, no. It must be your IPS.

Well alright, I'll test it right now and I'll just ignore the graphical glitches, but rather focus on your level design. OK?
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------
Oh, right. That emulator thing :/
No, your IPS is wrong, not one emulator displays it correctly :(. Unfortunately, the graphical glitches make some levels, that require a pipe to go into, unplayable.
Can you send me a new IPS? If you can, thanks. And if that doesn't work, then... I'm terribly sorry :(.
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------

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