The reason I started Bits and Pieces was to do something I had not yet done, plus I figured this could lead to some sort of new challenge.
As mentioned earlier, there are plenty upon plenty of blocks and sprites I have never touched. However, I'll put back the list of what I've already used since Colossus, By the Harvest Moon, Shelf Life, and that bacon level.
Sprites
- rocket barrel sprite
- Phanto sprites (small and big)
- sideways piranha plants + venus fire traps (any direction)
- better creating/eating blocks (thanks a fuckton leod)
- vertical/horizontal wrap levels
- Elite Koopas
- missile bills
- Iceguy's n00b boss sprite
- Fire Magikoopa
- Flatbed Ferry platforms (YI)
- homing bullet bill
- big bullet bills
- Skull Kart
- on/off switch controlled by spin jump
Blocks
- basic on/off ctrl'ed devices (blocks, conveyors, etc.)
- tar blocks
- shattering ice blocks
- bounce blocks
- framal blocks
- teleport blocks (both by Mario and by sprite)
- Heavy water
- key blocks
The main idea will be to build a short hack (10-20 levels), with blocks/sprites hosted on the site chosen by you/others of this community that you would think I would be able to use my head to make a cool level with. Essentially, this hack should be a bunch of bits and pieces thrown together in the end, and you guys supply me the bits and pieces.
I'm not going out of my way to ask for graphics/music suggestions, as these won't lead to new level design choices.
And to prove I'm not bullshitting and have something to show to you:
As mentioned earlier, there are plenty upon plenty of blocks and sprites I have never touched. However, I'll put back the list of what I've already used since Colossus, By the Harvest Moon, Shelf Life, and that bacon level.
Sprites
- rocket barrel sprite
- Phanto sprites (small and big)
- sideways piranha plants + venus fire traps (any direction)
- better creating/eating blocks (thanks a fuckton leod)
- vertical/horizontal wrap levels
- Elite Koopas
- missile bills
- Iceguy's n00b boss sprite
- Fire Magikoopa
- Flatbed Ferry platforms (YI)
- homing bullet bill
- big bullet bills
- Skull Kart
- on/off switch controlled by spin jump
Blocks
- basic on/off ctrl'ed devices (blocks, conveyors, etc.)
- tar blocks
- shattering ice blocks
- bounce blocks
- framal blocks
- teleport blocks (both by Mario and by sprite)
- Heavy water
- key blocks
The main idea will be to build a short hack (10-20 levels), with blocks/sprites hosted on the site chosen by you/others of this community that you would think I would be able to use my head to make a cool level with. Essentially, this hack should be a bunch of bits and pieces thrown together in the end, and you guys supply me the bits and pieces.
I'm not going out of my way to ask for graphics/music suggestions, as these won't lead to new level design choices.
And to prove I'm not bullshitting and have something to show to you: