Works.
First outside section is pretty pleasant to play and look at, though it's kinda a bit too much on the easy side for my tastes (and that says something because I suck at this game), though overall it felt very SMWy, especially the line guide portions, which is a pretty good thing.
The only thing that got me killed was the unexpected invisible ceiling, caught me off guard when jumping off the first rope.
By the way, the second rope (before the midpoint) doesn't really give the player any incentive to not hug the top, since all fuzzies but one (including the three on one line) miss and there's no booty to collect on the way.
Indoors was fine too, didn't find any problems in there.
Second outdoors section had you react (comparatively) pretty fast (especially the section with 3 Ninjis, the Fuzzy appeared very untimely so I hesitated
), which, while definitely still not very hard, was kind of surprising, and the Ninji jump section I feel sometimes actually creates impossible situations if the Ninji you're aiming for decides to jump high.
(Though I figured out that only jumping on the ones with coins actually makes that not ever happen on my third try)
Maybe at least put some Switch Blocks so easy mode people get easy mode?
All in all, solid level that nicely focuses on its mechanics, most of which aren't anything new, but they work, and it doesn't overstay its welcome.
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