Hi folks,
after successfully making msu1-support for ALTTP I also made a hack for Super Mario World, as the only hack found is for super Mario odyssey but not the native rom. It should work in bsnes as well as sd2snes.
Get it here:
http://bszelda.zeldalegends.net/stuff/Con/smw_msu1.zip
I briefly tested and it all seems all right (music change, when entering a level, getting a star and such). However, I couldn't test it in sd2snes, as I do not own one.
I'm not very familiar with SMW so if anything is missing (like track should not loop and such), let me know... (e.g., give me the tracks number in hex that shall not loop like game over and such).
Ny hack is free so anybody can also advance the code himself:
update: added tracks that shall be not looped!
update: increased sd2snes compatibility
update: enabled 2nd music bank
update: final fixes
after successfully making msu1-support for ALTTP I also made a hack for Super Mario World, as the only hack found is for super Mario odyssey but not the native rom. It should work in bsnes as well as sd2snes.
Get it here:
http://bszelda.zeldalegends.net/stuff/Con/smw_msu1.zip
I briefly tested and it all seems all right (music change, when entering a level, getting a star and such). However, I couldn't test it in sd2snes, as I do not own one.
I'm not very familiar with SMW so if anything is missing (like track should not loop and such), let me know... (e.g., give me the tracks number in hex that shall not loop like game over and such).
Ny hack is free so anybody can also advance the code himself:
update: added tracks that shall be not looped!
update: increased sd2snes compatibility
update: enabled 2nd music bank
update: final fixes