I've been thinking about a third patch. I am not very creative though and would want people to do some modelling/ideas for objects for me. The objects should fullfill following things:
- less than 200 polygons
- useful in different ways (likewise, a boss enemy would only have one use, whereas a pole or a breakable box can be used for more than that)
- the way mario interacts with it makes sense (i dont want boxes that warp you to a random location or smth)
- is different from the existing objects
these objects can also be more stuff combined, for example, a switch and a block for that switch.
if you've got ideas or models, send them to me/reply to this thread.
- less than 200 polygons
- useful in different ways (likewise, a boss enemy would only have one use, whereas a pole or a breakable box can be used for more than that)
- the way mario interacts with it makes sense (i dont want boxes that warp you to a random location or smth)
- is different from the existing objects
these objects can also be more stuff combined, for example, a switch and a block for that switch.
if you've got ideas or models, send them to me/reply to this thread.