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Fire Flower don't destroy Ice Turn Block tiles for some odd reason.

I use tileset specific and directmap16. When I see it on a video, it works.

How can I fix that?

If it requires a patch, then that's stupid.
100% Orange Juice Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtA3xPP3TybfqSiEn1AcX2A

VLDC9 Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtiP5de_-e6q0hSVrY37RB-.




Did you remember to insert the actual block? Icy turn blocks aren't actually coded into SMW, so you have to manually add the code for them with either BTSD or GPS.

The blocks you want are either this one or this one, by the way.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
But they are so hard to use for a teenager to use like me. :(
100% Orange Juice Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtA3xPP3TybfqSiEn1AcX2A

VLDC9 Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtiP5de_-e6q0hSVrY37RB-.


I figured out BTSD when I was 12. I'm sure you can figure out how to use GPS with little effort.
I loaded the ROM and it said Success, but Map16 doesn't show up. (Blocktool Super Deluxe) Can you help me please?
100% Orange Juice Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtA3xPP3TybfqSiEn1AcX2A

VLDC9 Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtiP5de_-e6q0hSVrY37RB-.


It does not make it look right on its own. You have to make it look right by yourself via the MAP16 editor.
Originally posted by MercuryPenny
It does not make it look right on its own. You have to make it look right by yourself via the MAP16 editor.


What do you mean by that? Where is asm thing that shows ice block thing? I mean you can't really EDIT ice blocks.
100% Orange Juice Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtA3xPP3TybfqSiEn1AcX2A

VLDC9 Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtiP5de_-e6q0hSVrY37RB-.


When you insert blocks you only can insert a custom acts like setting besides of the vanilla one. Graphics, however, has nothing to do with blocks as they are only for visuals and can be edited with Lunar Magic (well, you can insert them with patches but we talk about blocks and not patches). Go on #lm{16x}, then pick an turn block, copy it where you inserted the custom block, change its palette to 4 and change the act like setting to 130.
But then the fire flower will still not destroy it. :/
I'm not really an expert of Blocktool Deluxe.
100% Orange Juice Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtA3xPP3TybfqSiEn1AcX2A

VLDC9 Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtiP5de_-e6q0hSVrY37RB-.