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SM64 Multiplayer Rom Hacks

We need more rom hacks to play online. Please make rom hack with fixed cannons so we cant control the cannon, and make REALLY Good camera angles. Camera angles are priority #1, then level design and all that stuff. It doesn't need to be a big rom hack or anything too fancy, it just needs to be made the same way Celux did starroad.
there are about 4 persons which could do a multiplayer hack and all of them are quite busy with their own stuff.
Originally posted by Kazeshin
there are about 4 persons which could do a multiplayer hack and all of them are quite busy with their own stuff.


Yo. You nailed it.

I wanted to work on "Open World 64" (an SM64 Online Hack, which is similar to Minecraft and Garry's Mod with some interesting custom stuff) but I'm currently working on other stuff especially my CajeASM and later with Chuckya 64. Maybe, once I have the time I will work on my online hack again.

I thought Star Road was popular because it was fancy.
Originally posted by Kazeshin
there are about 4 persons which could do a multiplayer hack and all of them are quite busy with their own stuff.


cpuhacka101, you, Skelux, Brodute, Tarek701, and me.

Remember that proof of multiplayer in ROM hacks video?#w{=3}
I promise to never cancel my hacks
I've figured out how to patch SM64 hacks for Multiplayer. Maybe can I do it ?
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
Sorry, I can't do this now, anyway, I can make separate multiplayer ROMS. I tried to do this with a early version of my hack (and SM64 multiplayer 1.2) and it worked flawlessy ! ^^
I'll maybe make a tutorial for this ^^
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
Originally posted by Frike The Dragon
Oh, ok... Maybe Kaze or Skelux could do it.

And Blakeoramo, never forget.
So... for the moment, the only Multiplayer Hacks are :

- the original SM64
- SM64 Star Road
- Luigi and the Forest Ruins 64

...and that's all. So... is it possible in the future to make some more SM64 multiplayer hacks ? (i'll find a way for the older ones, as I got multiplayer to work in SMTFS and LATFR64)
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D
Well considering Skelux has the code for it on his site. I wouldnt be surprized if more pop'd up.
Team CornersoftYoutube
there is only one way to make super mario 64 splitscreen for real in a multiplayer mode hack and for exsample the credits level screen type data that is in the ending when you save peach i forgot how to do it but i can tell you how it works just add another screen or more into the regular screen gameplay data also includding the controller data and mario's model pointer data and if i have bad english sorry about that
Originally posted by skull king
i forgot how to do it but i can tell you how it works


go ahead
Does anyone know how to do this yet? I tried just patching the multiplayer ppf file onto Super Star Road but it doesn't work. It just makes Mario invisible and Luigi isn't even present. But on the file select screen it shows multiplayer. I don't get it.#smw{-_-Z}

Maybe we could create a custom tweak for the level importer to enable multiplayer. That way we could have it in every rom hack! Tell me what you guys think.#wario{o_o!}
If we want to have the oldest SM64 hacks to have multiplayer, we'll need to have a "override music size restrictions" tweak.
Why ? For some reason, the patch simply kills music. But if the hack is made with Importer 1.6 or earlier, we can't enable this on a ROM...
Projects :

Ztar Attack 2 A Blast to the Past

Overworlds : 2/3 done
World 1 : 4/4 levels done
World 2 : 4/4 levels done
World 3 : 4/4 levels done
World 4 : 4/4 imported, 3/4 with objects
World 5 : 1/4 level done
World 6 (extra) : 2/3 levels imported, 0/3 with objectss

Youtube -
http://www.youtube.com/channel/UCiD6DYZSuu7N2302h83pLeQ

Allons, enfants de la paaaatrie ! :D