Alright, so I decided to scrap the entire level and claim this "Sand Castle" as my own if you know what I mean.
Here's what AxemJinx said in the suggestions:
Alright, so I'll improve the secret exit. I can always just have some kind of secret room with both the key and Keyhole to avoid that kind of item babysitting. And i'll pretty much remove the P-Switches since those can lead to item babysitting easily.
-Palette of the foreground is really, really ugly. I'm gonna scrap the entire palette and foreground and replace it with a different tileset. Perhaps this one would work better?
-Almost No Powerups. That's kinda unfair. I'll add some more ? Blocks, turn blocks, etc etc.
-The Gerudo Valley theme for the level is kinda mediocre. How about using the Desert theme for the VLDC?
So here's how I plan to make this actually LOOK like a Sand Castle and put in a good gimmick to the level:
-Have the first section involve smaller sand castles, and the second section in a giant sand castle, with the interior most likely using The Counterfort's graphics, except palette swapping?
-The Secret Exit will be less frustrating to get, and no line guides will be used. Waaay too overused...
That's all I got planned for now. I have the levels 11C, F8 and F7. No boss will be used, especially the Boom Boom miniboss. If you guys have a suggestion, let me know, and I will consider it.
No, i'm not going with this anymore. Scroll down farther for more info.
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List of Level Name Suggestions:
-Quicksand Quandary
-Sinking Sand Castle
-Keep as is (Sand Castle of Doom)
Here's what AxemJinx said in the suggestions:
Originally posted by AxemJinx
Sand Castle of Doom
--Waiting for the key takes forever, and then you have to carry it through the entire level. At one point you even have to let it go and backtrack to the beginning to get a silver p-switch first.
--Color of the line guides in the side room is too similar to the background color, so it's hard to tell where you're going.
--Where is the titular sand castle? Thematically, this level seems totally random, with an airborne line-guided section, a cave section, parts that use the mushroom tileset, and weird Map16 dirt formations all over the place.
--I'd rebuild it from the ground up, and have it revolve around an actual sand castle this time. Alternately, just make a new level.
--Waiting for the key takes forever, and then you have to carry it through the entire level. At one point you even have to let it go and backtrack to the beginning to get a silver p-switch first.
--Color of the line guides in the side room is too similar to the background color, so it's hard to tell where you're going.
--Where is the titular sand castle? Thematically, this level seems totally random, with an airborne line-guided section, a cave section, parts that use the mushroom tileset, and weird Map16 dirt formations all over the place.
--I'd rebuild it from the ground up, and have it revolve around an actual sand castle this time. Alternately, just make a new level.
-Palette of the foreground is really, really ugly. I'm gonna scrap the entire palette and foreground and replace it with a different tileset. Perhaps this one would work better?
-Almost No Powerups. That's kinda unfair. I'll add some more ? Blocks, turn blocks, etc etc.
-The Gerudo Valley theme for the level is kinda mediocre. How about using the Desert theme for the VLDC?
So here's how I plan to make this actually LOOK like a Sand Castle and put in a good gimmick to the level:
-Have the first section involve smaller sand castles, and the second section in a giant sand castle, with the interior most likely using The Counterfort's graphics, except palette swapping?
-The Secret Exit will be less frustrating to get, and no line guides will be used. Waaay too overused...
That's all I got planned for now. I have the levels 11C, F8 and F7. No boss will be used, especially the Boom Boom miniboss. If you guys have a suggestion, let me know, and I will consider it.
No, i'm not going with this anymore. Scroll down farther for more info.
-----
List of Level Name Suggestions:
-Quicksand Quandary
-Sinking Sand Castle
-Keep as is (Sand Castle of Doom)
Just so you know, I'm very active on the site anymore like I was before; I'm mainly on Discord now.