Language…
17 users online:  AmperSam, Carnalwillow, crocodileman94, DanMario24YT, h4shcat, Hayashi Neru, Jaiden, MorrieTheMagpie, quantumcoder, Rhubarb44230,  Segment1Zone2, ShadowMistressYuko, signature_steve, simon.caio,  Tahixham, toady, TonyversoTV - Guests: 258 - Bots: 305
Users: 64,795 (2,378 active)
Latest user: mathew

Glitch Abuse 3

Kaizo

Assuming that you start the room small and with Yoshi, there's no way to pass it.

SMW TAS'er. My pages:
New TAS blog - old SMW Blog, Youtube - Twitter
Originally posted by Lil_Gecko
The upper muncher in room 107 is still in the revised version and I don't see a way of passing it without a mushroom.


That should not be there. I think it is safe to say that you can remove it.

Speaking of impossible bits (although I have not worked on the TAS in a while), I'm at this bit:


Pretty sure it's impossible to do a left-corner base clip with this little of horizontal space between the floor and the corner requiring a base clip given the vertical space. I did try moving the floor down a tile, but it was still too little of vertical space. I think what needs to happen is it needs to be moved over a couple tiles to the right, although the layout of the room leading up to the point prevents me froming doing so without a major change (which would probably cause a desync).
Your layout has been removed.
Figured so. I've removed it.

Now I'm at the stair clip. I may need help to understand how this is performed but I wanna try a couple hours before.

For the bit you're stuck at, it's totally possible :

www.youtube.com/watch?v=AV1i-4frbvA
Well shit, will this hack ever be beaten?

I mean its been around for a long time and people are still trying to beat it.
Originally posted by Lil_Gecko
For the bit you're stuck at, it's totally possible :

www.youtube.com/watch?v=AV1i-4frbvA

I was trying to base clip almost as soon as I gained flight from jumping off of the floor to be as quick as possible, but I guess I could resort to that.

Originally posted by SuperAgentYoshi
Well shit, will this hack ever be beaten?

I mean its been around for a long time and people are still trying to beat it.

I would've probably beaten it a while ago but I have not really been interested in TASing lately. The hack really isn't that difficult, it's just that you must know how the tricks work (this must seem ironic given that I asked about a very easy base clip just trying to be as optimal as possible).
Your layout has been removed.
Well you're already flying when you arrive to this part so I don't see the use of the platform.

Also there's no need to refill the P-meter afterwards :)

Can you tell me the specifics of the stairs clip, I still can't do it : /
Originally posted by Lil_Gecko
Can you tell me the specifics of the stairs clip, I still can't do it

You need to achieve walljump conditions on the very left/right position of a slope. It may sound easy, but you need to do it while you are walking on the slope to get the y boost needed to achieve a slope clip. If you are still confused, I would recommend building a huge slope in lunar magic, jumping on it with maximum speed, and keep walking on it until you get it to understand it better.

EDIT: Is the shelljump bit tested? I put up a fail video, and I know that it would be for sure possible with the far-left munchers on the second line removed:


EDIT(2): After persistently attempting the same thing, I ended up deeming it impossible, along with almost the entire bottom section of the shelljump section. Here is a changed version which is definitely possible:


Can you only duplicate blocks upwards with a stunned mole?
Your layout has been removed.
Could you send me a smv of a stairs clip ?

I used a lua script to test every single x subpixel and yet couldn't clip.

Either I've done something wrong with the script or there is Y (speed or position) condition too.
Originally posted by Lil_Gecko
Could you send me a smv of a stairs clip ?

I used a lua script to test every single x subpixel and yet couldn't clip.

Either I've done something wrong with the script or there is Y (speed or position) condition too.


For open resource (in case anyone else is confused), I posted the smv link here.
I paused right before the clip, so as soon as you unpause, you will stairs clip.

Whelp, the puzzle is impossible in the green shelljump room due to the lack of being able to duplicate sideways with a stunned mole, although I found a break to skip it.
Your layout has been removed.
Thanks a lot !
Pretty sure I found another impossible bit. At this specific place in the ice room:


The disco shell will always fall in the path of the other shell, even with the best item management. My solution is to move the second note block three blocks underneath the first note block.


TAS in 6:43.96
Your layout has been removed.
Originally posted by ShadowDragon121


Well, That was absolutely awesome. I have to say, thanks a lot for being patient with my laziness and bad testing abilities. I was impressed at a lot of breaks, especially the "intended solution" in the green room. I suppose I could fix some parts, such as the green room, but your way looks better anyway... so I think I will use your edited version as the final hack (and delete all other versions). Again, sorry for making the hack somewhat of a pain to TAS, with all the impossible bits. The only thing I can think of fixing would be the cutoff at 5:49 in your TAS, and changing the level mode in the grey level to avoid yoshi's tongue messing up. So, hopefully it won't cause desyncs.

But that TAS is easily the most impressive TAS I've ever seen!

Edit: Here's an edited version. See if it desyncs with your TAS. A list of things I fixed:
Cutoff in icy room
Got rid of mushroom tile in flying room that had bad graphics
Fixed yoshi's tongue graphics in grey room
Originally posted by GbreezeSunset
Well, That was absolutely awesome.

Thank you :). This has to be my favorite hack yet! I hope you make more!

Originally posted by GbreezeSunset
I have to say, thanks a lot for being patient with my laziness and bad testing abilities. I was impressed at a lot of breaks, especially the "intended solution" in the green room.

I know how you feel because when Jay and I first released c3 there were a few impossible bits that we had to discover by others saying something about them (and finding a couple for ourselves, which we ended up editing last-minute). Speaking of "intended solutions", that shelljumping bit after the second visit to the purple ice cave room in c3 is actually not intended to have a walljump; you are meant to shelljump all of the way through :P. So yeah, don't feel bad because I can relate.

Originally posted by GbreezeSunset
I suppose I could fix some parts, such as the green room, but your way looks better anyway... so I think I will use your edited version as the final hack (and delete all other versions). Again, sorry for making the hack somewhat of a pain to TAS, with all the impossible bits. The only thing I can think of fixing would be the cutoff at 5:49 in your TAS, and changing the level mode in the grey level to avoid yoshi's tongue messing up. So, hopefully it won't cause desyncs.

But that TAS is easily the most impressive TAS I've ever seen!

Edit: Here's an edited version. See if it desyncs with your TAS. A list of things I fixed:
Cutoff in icy room
Got rid of mushroom tile in flying room that had bad graphics
Fixed yoshi's tongue graphics in grey room

The edited version works completely flawlessly with my TAS. Idk why the new LM takes into account the midway entrance when determining the amount of screens within a level.
Thanks Again!
Your layout has been removed.
The TAS is impressive, indeed!
Will we contemplate a Glitch Abuse 4 someday?

SMW TAS'er. My pages:
New TAS blog - old SMW Blog, Youtube - Twitter
Originally posted by ShadowDragon121
Originally posted by GbreezeSunset
Well, That was absolutely awesome.

Thank you :). This has to be my favorite hack yet! I hope you make more!


I know how you feel because when Jay and I first released c3 there were a few impossible bits that we had to discover by others saying something about them (and finding a couple for ourselves, which we ended up editing last-minute). Speaking of "intended solutions", that shelljumping bit after the second visit to the purple ice cave room in c3 is actually not intended to have a walljump; you are meant to shelljump all of the way through :P. So yeah, don't feel bad because I can relate.

The edited version works completely flawlessly with my TAS. Idk why the new LM takes into account the midway entrance when determining the amount of screens within a level.
Thanks Again

Thanks Again!


Originally posted by RodAmaral
Will we contemplate a Glitch Abuse 4 someday?


Well thanks! Unfortunately, this will be the last in the glitch abuse series. There's a few reasons; the biggest one is that there's not any more glitches left. All the relatively new glitches (such as the cloud glitch, or yoshi drop swapping) aren't really usable in pit hacks at all. Also, I'm just not good enough at TASing anymore to be able to make anything more difficult than Ga3.

Oh really? I didn't know that about :3.. did the shell jumping turn out to be impossible?

Also, I guess I will take the edited version and make that the "official" final hack. You can put the download in the description of your TAS. If you don't mind, can I link your TAS in the first post of this thread?
Originally posted by GbreezeSunset
Oh really? I didn't know that about :3.. did the shell jumping turn out to be impossible?

The shelljumping bit is not possible, although it would be if that second pipe (after the one that you walljump off of) was moved over to the right by two tiles.

Originally posted by GbreezeSunset
Also, I guess I will take the edited version and make that the "official" final hack. You can put the download in the description of your TAS. If you don't mind, can I link your TAS in the first post of this thread?

Relinked in the description of the TAS, and sure, you can link my TAS in the main post if you want.
Your layout has been removed.
Oh God how stupid am I.

Finally figured why I couldn't stair clip.
Even with the smv under my eyes.

I was trying on Gbreeze original version in which the stairs are only two blocks large while in Shadowdragon's version they're three blocks large.

I can finally move on yeepee !

Kaizo