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Features:
- 8x8 levels of semi-classic fun levels In average (which means 64 levels total, incl. 4 switch palaces)
-Mixing the ancient with the futuristic
-Promising: a refreshening gameplay experience, nothing less, nothing more
The release(tease atm) of this full hack is scheduled for Sunday
Update: extensive plot
As an appetiser, here are some teaser Screenshots:
Features:
- 8x8 levels of semi-classic fun levels In average (which means 64 levels total, incl. 4 switch palaces)
-Mixing the ancient with the futuristic
-Promising: a refreshening gameplay experience, nothing less, nothing more
The release(tease atm) of this full hack is scheduled for Sunday
Update: extensive plot
Code
Mario wakes up in an unknown, foreign, yet so familiar place. Brainwashed, amnesiac, no recognition of how he got there. He then notices a yoshi-like creature nearby, petrified, with blank eyes, standing there helpless, shaking his head in disbelief, as if the communicative ability was vacuumed out of him. Covering his eyes against the summer Sun he peers into the distance, detecting familiar structures, everwinter territory, as well as a rather absurd, foreign one. The landscape is uknown to him, although he suspects to be still someplace on Earth. What strikes his eyes immediately is an artificial flat peninsula, with mechanical circuits running all across the motherboard. Creepy, yet amazing and spectacular- he thinks. He wonders whether an evil or good lurks there, and whether further information the beings there would supply. When he tries to ask the purple yoshi creature a question to get a clue, no words would come out of his mouth, not a sound he can utter. The symphony was also stolen, and Mario must rely on his memory of the classic music and sound effects good old Bowser- tail-kicking times in order not to get mad of this place without a single sound. The road signs, marking the name of territories and other factors from place to place, although still in their original position, he notices that the text has wholly disappeared, like a wizard snatching ability to communicate both verbally and nonverbally in the surroundings. Someone certainly does not want Mario to navigate his way out of this place, yet Mario manages to find a direction- which he hope would, like a miracle, lead him back to the Kingdom area. He must take down this wicked Warlord, whoever it is, to set free this land, then eventually, venture back home. "A warlord is a military commander, esp. an aggressive regional commander with individual autonomy." And then he sees his army scattered all over the place, but probably centered around the ultimate fortress between space and sky that he spots due to its enormous size. Which is supposedly his adventum terminus, providing the return to Mushroom Kingdom, across a portal, or aerial transportation device . Above the deadly desert mountains afar stretching in the distance is a gigantic structure fortified by an unknown spell, dark magic. Tower above the night skies, stretching into the vast star-filled cosmos. Aerial bricks keep that Palace complex in place. But who or what resides there who cast the spell on Mario, remains to be seen.
As an appetiser, here are some teaser Screenshots: