Originally posted by Frike The Dragon
Wow! That's an amazing texturing job you have there, Kinopio! I don't think I can do such an awesome level without those horrible duplicating textures problems... (not to mention scrolling texture nightmares)
Your level actually reminds me of one of the first I made (a lava level with haunted cabins, cliffs and rock formations). It's a very good level for a begining! However I would advise you, for instance, to use simple polygons instead of circles and complex shapes, to fit the low-poly style of Mario 64. Also try to expand those textures, otherwise you're going to get alot of problems...
Also my level is almost complete, I just need to add those texts and (maybe) the music. Stay tuned!
Originally posted by Kinopio
*Le epic tropical stage*
Wow! That's an amazing texturing job you have there, Kinopio! I don't think I can do such an awesome level without those horrible duplicating textures problems... (not to mention scrolling texture nightmares)
Originally posted by MilleniumLuigi
*That lava/swamp level*
Your level actually reminds me of one of the first I made (a lava level with haunted cabins, cliffs and rock formations). It's a very good level for a begining! However I would advise you, for instance, to use simple polygons instead of circles and complex shapes, to fit the low-poly style of Mario 64. Also try to expand those textures, otherwise you're going to get alot of problems...
Also my level is almost complete, I just need to add those texts and (maybe) the music. Stay tuned!
Thanks! It's actually not lava, but just swampy death goop. Couldn't find a better texture lol. I've actually designed levels before, so not my first. This was a picture from a very early stage in design of the level. Since then I fixed the textures, and made some design changes. Here is a current image:
New layout by RanAS!