Don't know if this has been answered, but, before I release my hack, I want it to be as perfectly polished as possible (including removing any annoying graphical glitches--such as a flickering overworld player sprite).
That last issue is the meat of this post--I need to know how to make an overworld Mario sprite simply stand still (in this case, the "Mario" is Mewtwo). I've searched the ROM map, and there is nothing regarding how to make the actual overworld sprite simply stand still when not walking or climbing...as far as I know. I've tried various search queries (via Ctrl+F), using "overworld", and "OW Sp"--it picked up on "sprite" right away, but did NOT give me the info I needed (all too common a problem for me
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Could someone tell me the ROM address I need to edit to stop my Mewtwo sprite from "flickering" when standing still/walking while facing forward? Also, when he moves left, it seems to cause a weird graphical glitch where the upper half of another Mewtwo sprite's face shows up behind him! This darn hack keeps coming up with new ways to stall for time, and make me take much longer than I had planned, to finally be satisfied enough to release it to the general public.
Well, at least this time it's playable with all the patches/hacks I've done to it...*braces for electronic blood-splatter upon resuming gameplay*
Also, I apologize for pestering all you more seasoned hackers with my n00b questions.
The meaning of life is 42 because potato.
I don't feed trolls. I feed THEM to Cthulhu. He finds them DELICIOUS.