Originally posted by ShadowDragon121
"pic"
That bit, correct?
Also, that break that I found wasn't a huge thing, just equivalent to my break in the original version. Although, I don't think it would make a big deal if it were changed.
Originally posted by HoorayForJay
Not sure if you watched the wrong bit, but there's a definite upwards clip there.
Originally posted by ShadowDragon121
...Wait...
That is a block clip, not an upward corner clip. I call shenanigans.
Unless there is an actual proven way to do it, I am convinced that this upward corner clip is not possible.
That is a block clip, not an upward corner clip. I call shenanigans.
Unless there is an actual proven way to do it, I am convinced that this upward corner clip is not possible.
Not sure if you watched the wrong bit, but there's a definite upwards clip there.
"pic"
That bit, correct?
Also, that break that I found wasn't a huge thing, just equivalent to my break in the original version. Although, I don't think it would make a big deal if it were changed.
Yes, that is the clip I'm talking about. I'm super sorry if it turns out it's not really an upwards clip or it's only possible with flying or something.. I'll fix it if you can't do it.
Originally posted by HoorayForJay
ShadowDragon found a dirty break in the first room, namely abusing the invisible cement blocks and pushing to over the level. I wanted to make a tas without any major breaks, so I was a bit put off when I saw this. While I want to be part of the fastest tas, I don't like using major breaks like this, so I'd feel encouraged to continue the tas if it didn't contain breaks like this. Obviously, it's very very difficult to make a hack break-free, but I'd only want to continue if the first room was completely fixed, with no over nor under level breaks.
I put entertainment value in a tas above the actual speed of it, but ignoring breaks like devalues it, so ultimately I'd like it to be optimised with any "cheating". I'm very picky, but hey, I'm a busy guy now =P
I put entertainment value in a tas above the actual speed of it, but ignoring breaks like devalues it, so ultimately I'd like it to be optimised with any "cheating". I'm very picky, but hey, I'm a busy guy now =P
I completely agree with you, a tas is more entertaining if it isn't broken with dumb stuff like flying under the level or above it. If a hack is highly contested (IA, KMW, SDW), than obviously it's okay to break it and lose entertainment value. But since I'm predicting that only a few tases of this hack will be made, it would be more cool to not skip a level.
If you guys both agree (and gecko), I'll change it.
As far as the upwards corner clip, I'll fix that too and figure out a cool clip to replace it if no one can get it (I can't get it either).
I need to start fully testing my hacks