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Super Luigi World: Red Yoshi help and Map Luigi height issues

I am making a Year Of The Luigi tribute called Super Luigi World I won't be able to post it on here since it's minor graphic changes but I still need some help with this. I am having trouble making the P1 Luigi map GFX to be tall about 1 pix over Mario's in some frames which will be red squared to mark which frames I need help kinda resizing. I also wanna make P1 luigi green not red cause if I make it green it will affect Red Yoshi's to match the orginal luigi colored green.
S.R.H. that post was unnecessary, unhelpful, and contributed nothing to the thread. do not make such a post ever again.


Originally posted by KingKoopshi64
I am having trouble making the P1 Luigi map GFX to be tall about 1 pix over Mario's in some frames which will be red squared to mark which frames I need help kinda resizing

you'll have to deal with it, since you cant over 16px without hax (and even then, it'd be overkill for just 1 pixel). try making him skinnier instead of taller

Originally posted by KingKoopshi64
I also wanna make P1 luigi green not red cause if I make it green it will affect Red Yoshi's to match the orginal luigi colored green.

use my patch, just change !mario and !mariox to $26 and $66 respectively
Thank you well if I am just gonna make Luigi skinny then there it will be like mario way's but if use my original without over a pix then it would be some stiff animation.
Originally posted by Ladida
S.R.H. that post was unnecessary, unhelpful, and contributed nothing to the thread. do not make such a post ever again.


Don't be such a jerk about it
SuperAgentYoshi your post is offtopic and contributes nothing to the thread. This is a warning.
Originally posted by Ladida
S.R.H. that post was unnecessary, unhelpful, and contributed nothing to the thread. do not make such a post ever again.


Originally posted by KingKoopshi64
I am having trouble making the P1 Luigi map GFX to be tall about 1 pix over Mario's in some frames which will be red squared to mark which frames I need help kinda resizing

you'll have to deal with it, since you cant over 16px without hax (and even then, it'd be overkill for just 1 pixel). try making him skinnier instead of taller

Originally posted by KingKoopshi64
I also wanna make P1 luigi green not red cause if I make it green it will affect Red Yoshi's to match the orginal luigi colored green.

use my patch, just change !mario and !mariox to $26 and $66 respectively


Thanks but how do I open that asm file. Plus the intrustions were confusing on the note cause I don't wanna try and screw up the pallette (hey at least mario's colors do change) Sorry for the late reply been very busy.
Originally posted by Ladida
use my patch, just change !mario and !mariox to $26 and $66 respectively


I changed Luigi back to red and then I changed those values and p1 luigi is now green but p2 luigi is cyan like a ghost can you give me a hand with that? also now red yoshi is fixed

Does nobody even care about this what am I gonna do...|-O
Originally posted by KingKoopshi64
Thanks but how do I open that asm file. Plus the intrustions were confusing on the note cause I don't wanna try and screw up the pallette (hey at least mario's colors do change) Sorry for the late reply been very busy.


Have you figured this out yet? It may provide a solution to your problem. Also, maybe you just messed with the colors in the palette editor?
In case you haven't figured it out. In the .asm file (open with notepad) look for

Code
!mario          = $24   ;palette value for Mario
!mariox         = $64   ;palette value for X-flipped Mario


and change it to

Code
!mario          = $26   ;palette value for Mario
!mariox         = $66   ;palette value for X-flipped Mario


than apply the .asm patch either with asar or xkas.
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I did change the red palette in the palette from mario to using green back then i changed it back but sadly it still changes him cyan like ghost...
plus i want the 2 players to both use Palette B
How do I make Luigi and Mario both use Palette B?
So I take it there is no way to make Both overworld Mario and Luigi to both use palette B?