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Indie Game Screenshot/Video Thread

Originally posted by DragezeeY
Well, who cares :3

I care...

...

... like seriously, this looks damn good, commenting for the inventory system I liked this one too, I'll be waiting for more from you, as always.


Moar stuff #w{=3}


I implemented a 3 file system.


Mario always get the spotlight.


What are you waiting for, Mario?. Get some items from that houses.


Layout by Mathos




Everybody dance


Layout by Mathos



Originally posted by Vanya
Love it all! Can't wait to start using this for my projects. Bravo!


Those are only on my fangame, but I'll share the codes gladly ;3


Layout by Mathos



@Vanya: OkeeDokee



I'm half done with World 1-1

I'll be aiming to have somethin' playable on this year C3


Layout by Mathos

A New Logo for My Official Project:

These a few seconds to drawing logo. Here's a screen:

Fangame Logo
Amazing layout by JackTheSpades
A level I made for my SMBX project called Super Mario Bros 1.5. Only one level is done at the moment as I have been very busy with coursework and stuff.

http://i.imgur.com/tFJqKoS.png

I'm aware of the Yoshi Coins clashing. I just need a good replacement for those.
Originally posted by MarioFan22

Link doesn't work. Weird.
It didn't work when I posted, but it works now. Also you might want to find another way to take 'shots of your levels...*dodges shoe*
So I had to do a Gameboy Advance game for a final project in my Program Design class. Had some fun with it, might as well post it here since I may or may not actually do another project after getting a really good grasp for designing for the GBA.
(sorry for the smaller image size, VBA only takes screenshots at native GBA resolution, 240x160)


You play as the Buzzy Beetle, who has to collect 6 keys to escape the castle

Watch out for the bouncing bone! It damages you if you touch it

The skeleton guards the final key. You must safely grab the key and avoid being knocked into the pit

Once you have all six keys, return to the window to win the game

Whole thing is coded in C, uses a special compiler to produce a .gba file. Thanks to a couple of SMWC users whose names I can't remember for the castle tileset and the skeleton sprite graphics
Tumblr
Screenshots of the game I'm currently working on at Games Academy (inspired by Tron, Snake and Mario Kart):

Gridforce Screenshot 1

Gridforce Screenshot 2
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!


It's been a while since I posted somethin' here :P



Some blend based effects :3


Layout by Mathos


HEY GUYS, IT'S MCMANIA332!
I'm just currently progressing on my own version of Flappy Bird with Game Maker. The Flappy Bird game may be out of order now, but I could revive it, IN PC! Here's my progress: (I'm still beginning...)

http://bin.smwcentral.net/u/21186/flappybirdprogress.JPG

More screenshots will be updated.

EDIT: Oh, for good's sake, the image is big...

Check out my Facebook page!
And also Twitter!
Official site of SM64 - Legend of the Stars




SM64 - Legend of the Stars currently in progress.
I decided to re-create an arcade classic for practice.

No prize for guessing what this is :P
Originally posted by Unknown
There are two kinds of people in this world: those who think there are two kinds of people in this world, and those who don't.