Originally posted by WiimeiserI'm not sure if anyone noticed this, but if a level's main entrance is on a higher screen number than the midway entrance the Midway Point tile will refuse to set the midway point as being obtained. Not sure if it actually still sets it or if custom blocks are affected, but dying in the bonus game still sets it, as does enabling it in the OW editor...
I know it's an old post, but since no one objected yet...
Actually it's not true that you can't have the Main Entrance in an higher screen than the midway entrance, I did that many times, and it works. The only instance where it's not working (and I assume that's what happened to you) is when you place the midway entrance in screen 00. Midway Entrances in screen 00 = won't work. That's also mentioned in LM's help file, even though it's very easy to overlook it.
I guess it happens very rarely that someone trys to put a midway entrance on screen 00, but I recently stumbled upon that again because this also affects Kaijyuu's Midway Point patch; for example I had some levels where I didn't used the main level's regular midway entrance at all, using either midway entrances in sublevels or secondary entrances. And because I had no use for the regular midway entrance I set to the same position as the main entrance, and usually that's screen 00. But because of that, all the custom midway entrances weren't working. I dunno, it might be some useful information for someone who uses this patch.
Edit: I almost forgot: If you use the patch, you can still have midway entrances in screen 00 on sublevels. That works - the only time midway entrances screw up is when you have the midway entrance in screen 00 in the main level (the one you enter from the overworld).