A level that takes place mostly in a cave environment. Slippery physics enabled (except for sublevel). Uses Red Switch Palace blocks, but any other color is also possible. No secret exit. 5 Yoshi Coins.
No custom or vanilla MAP16 used except for placing some question blocks (If anyone needs my map16 pages, feel free to take them.) Uses two secondary exits and one ExGraphics file for the plant stem. Requires No More Sprite Tile Limits patch for some of the spinning platforms.
Level overview (slightly outdated):
Palettes:
Screenshots:
No custom or vanilla MAP16 used except for placing some question blocks (If anyone needs my map16 pages, feel free to take them.) Uses two secondary exits and one ExGraphics file for the plant stem. Requires No More Sprite Tile Limits patch for some of the spinning platforms.
Level overview (slightly outdated):
Palettes:
Screenshots: