yeah, but note, that not every behavior has to be placed in TT. for example, explosions, dust, etc gets spawned through actions. around 60% of all behaviors get spawned by something different. so just overwrite a behavior, if you are sure, it will never get called in your hack. if you plan to use the original credit scene, you'll have to choose a different behavior. but in your case, it's irrelevant.
Originally posted by Kazeshin
yeah, but note, that not every behavior has to be placed in TT. for example, explosions, dust, etc gets spawned through actions. around 60% of all behaviors get spawned by something different. so just overwrite a behavior, if you are sure, it will never get called in your hack. if you plan to use the original credit scene, you'll have to choose a different behavior. but in your case, it's irrelevant.
that's for sure, got it.