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sprite data

Is it possible to access sprite data stored in the rom so it can be modified? specificly sprite 29, the koopalings? If so at what adress would you find them?
*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

Current Project:



Status:Complete

Previous project status: Failed/Quit

Current Issue

C++ : fsteam help



In the ROM Map, you can find a bunch of adresses which are able to modify HP, speed, tilemaps and such of sprites.
Just look around, maybe you find what you're searching for. ;)
I found the hp and speed, but not the sprite data and behavior(ASM)
*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

Current Project:



Status:Complete

Previous project status: Failed/Quit

Current Issue

C++ : fsteam help



Oh, then I missunderstood your question, please excuse me. :(
Maybe you could use the Snes9x Debugger and try to get some values?
Thanks! (Now I need to find out how to work the debugger)
*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

Current Project:



Status:Complete

Previous project status: Failed/Quit

Current Issue

C++ : fsteam help



There's a few pieces of info about the debugger here.
Your layout has been removed.
how would you go about doing this? do I need to check every adress associated with these sprites? (a lot of them!)
*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

Current Project:



Status:Complete

Previous project status: Failed/Quit

Current Issue

C++ : fsteam help



Have you ever checked this out? (you need WinRAR for it)

It might be some clearer to you in there.
--------> Don't follow "Find Roy's Dignity", my hack. Because it's pretty outdated. <--------