Is it possible to access sprite data stored in the rom so it can be modified? specificly sprite 29, the koopalings? If so at what adress would you find them? *WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day. | Current Project: Status:Complete Previous project status: Failed/Quit Current Issue C++ : fsteam help |
In the ROM Map, you can find a bunch of adresses which are able to modify HP, speed, tilemaps and such of sprites.
Just look around, maybe you find what you're searching for. ;)