Hi, I'm new and I'm also bad at introductions, so I'll just let this be my first post.
I want to make a SM64 hack. I am familiar with all the tools used to do so, I just need to sit down and start brainstorming for level ideas. In the past I've made small ASM hacks to slightly modify the engine to my liking, but this time I want to just focus on pure SM64-style level design.
However, there's one thing that I want to happen before I do this, and it has to do with the camera.
Basically, I want to replace the normal C-left and C-right functions with something like Super Mario Sunshine's camera system. I want Lakitu's camera to not change angle unless you are holding C-left or C-right, in which case it will move for as long as you are holding the button, stopping when you let go. So no more preset angles that Lakitu stops on.
How feasible is this? I think if I could somehow find a RAM address for the instantaneous angle of Lakitu's camera, and maybe the "target" angle which Lakitu is slowly approaching (both of which I think exist somewhere), then it would be possible.
I think I've found everything having to do with the SM64 camera online. There are some gameshark codes here and some various info here but so far I haven't found anything really useful (I'm using NEMU64's debugging tools which I figure is the best way to go about this)
Yes I realize that if anyone already knew how to do this, there'd probably already be a major ROM Hack using it. Still, I wanted to ask just in case, if anyone has any info that might help me find a way to make this hack.
Thanks!
I want to make a SM64 hack. I am familiar with all the tools used to do so, I just need to sit down and start brainstorming for level ideas. In the past I've made small ASM hacks to slightly modify the engine to my liking, but this time I want to just focus on pure SM64-style level design.
However, there's one thing that I want to happen before I do this, and it has to do with the camera.
Basically, I want to replace the normal C-left and C-right functions with something like Super Mario Sunshine's camera system. I want Lakitu's camera to not change angle unless you are holding C-left or C-right, in which case it will move for as long as you are holding the button, stopping when you let go. So no more preset angles that Lakitu stops on.
How feasible is this? I think if I could somehow find a RAM address for the instantaneous angle of Lakitu's camera, and maybe the "target" angle which Lakitu is slowly approaching (both of which I think exist somewhere), then it would be possible.
I think I've found everything having to do with the SM64 camera online. There are some gameshark codes here and some various info here but so far I haven't found anything really useful (I'm using NEMU64's debugging tools which I figure is the best way to go about this)
Yes I realize that if anyone already knew how to do this, there'd probably already be a major ROM Hack using it. Still, I wanted to ask just in case, if anyone has any info that might help me find a way to make this hack.
Thanks!