Originally posted by Purple Rex
I really hate most ghost house levels. Not because of the level theme itself, but because of how they're done by most hackers.
Most ghost houses are basically puzzle levels, and while I have no real problem with that, it's not uncommon for them to be based on trial-and-error or item babysitting. It's also very hard to use the ghost sprites correctly, I've seen a lot ghost levels that have boos/generic ghost house sprites randomly placed in the level with no real thought.
I also hate hacks that simply select random bosses from the sprites section and throw it in the hack, even more if it's just another overused boss (ugh Homing Thwomp). Same goes for bosses that are too repetitive and take too many hits to die.
Most ghost houses are basically puzzle levels, and while I have no real problem with that, it's not uncommon for them to be based on trial-and-error or item babysitting. It's also very hard to use the ghost sprites correctly, I've seen a lot ghost levels that have boos/generic ghost house sprites randomly placed in the level with no real thought.
I also hate hacks that simply select random bosses from the sprites section and throw it in the hack, even more if it's just another overused boss (ugh Homing Thwomp). Same goes for bosses that are too repetitive and take too many hits to die.
Oh my god, Water levels are the same. But ghost levels also piss the fuck out of me. Users here make them puzzle-difficult and i hate puzzles! They annoy the hell out of me!