I liked this a lot more than the first version because of the fact that it didn't feel so cramped with enemies, slowdown, and moments of split second decisions.
It does have a funny thing that happens where the snake stops moving if you leave the snake and start walking upwards it freezes perpetually until you walk on it again =>
If there was one criticism though, it does lack decorations. I felt like I was punched with a lot of grey objects. Also maybe a few more different kinds of enemies in this area would be good other than Koopas and Ball n' Chains.
It does have a funny thing that happens where the snake stops moving if you leave the snake and start walking upwards it freezes perpetually until you walk on it again =>
If there was one criticism though, it does lack decorations. I felt like I was punched with a lot of grey objects. Also maybe a few more different kinds of enemies in this area would be good other than Koopas and Ball n' Chains.