i think it would be usefull, to have a thread for this.
here is what i got so far:
Nintendo icon: (128x16) : Af8bb4
Mario head icon(16x16): 00807756
Star icon (16x16): 00807956
Coin icon (16x16): 00807556
file select woods (32x160): 00B22D1D
file select hand (32x64): B25BDD
Power Meter (32x384): 00AD57EC
select act mario head (64x64): B2B595
water (32x32): 00817C0E
Mario's giant head BG (80x160): 00B1148D
Coins (32x128): AB7B8E
Marios Head on file select screen (64x64): 0B208CD
file select related (64x32): 0B1f8CD
Beta Flowers (32x128): DA27CD
Peach letter (32x128) :FD41EF
Numbers graphic fonts (16x160): 00803154
Alphabet graphic fonts (16x384): 00804554
lava (32x32): 00819c0E
TTM, WDW, TTC, THI paintings (128x128): 00E23307
LLL (64x64) : 00E1E305
Some of these images are in lA-16 format (Luminance 8 bits, Alpha 8 bits). So I put that information in brackets []. These images must be imported/exported as .PNG images because they contain transparency.
Star Transition Image (16x64) [Format: lA-16]: 81540E (it is mirrored in-game).
Circle Transition Image (16x64) [Format: lA-16]: 815C0E (it is mirrored in-game).
mariohead Transition Image (32x64) [Format: lA-16]: 81640E
Death Transition Image (16x64) [Format: lA-16]: 81740E (it is mirrored in-game).
Jolly Roger Bay water (32x32): 81840E
Another type of water? (32x32): 818C0E
This could be the water used in Dire Dire Docks.
Mist (32x32) [Format: lA-16]: 81940E
QQRams full list
here is what i got so far:
Nintendo icon: (128x16) : Af8bb4
Mario head icon(16x16): 00807756
Star icon (16x16): 00807956
Coin icon (16x16): 00807556
file select woods (32x160): 00B22D1D
file select hand (32x64): B25BDD
Power Meter (32x384): 00AD57EC
select act mario head (64x64): B2B595
water (32x32): 00817C0E
Mario's giant head BG (80x160): 00B1148D
Coins (32x128): AB7B8E
Marios Head on file select screen (64x64): 0B208CD
file select related (64x32): 0B1f8CD
Beta Flowers (32x128): DA27CD
Peach letter (32x128) :FD41EF
Numbers graphic fonts (16x160): 00803154
Alphabet graphic fonts (16x384): 00804554
lava (32x32): 00819c0E
TTM, WDW, TTC, THI paintings (128x128): 00E23307
LLL (64x64) : 00E1E305
Some of these images are in lA-16 format (Luminance 8 bits, Alpha 8 bits). So I put that information in brackets []. These images must be imported/exported as .PNG images because they contain transparency.
Star Transition Image (16x64) [Format: lA-16]: 81540E (it is mirrored in-game).
Circle Transition Image (16x64) [Format: lA-16]: 815C0E (it is mirrored in-game).
mariohead Transition Image (32x64) [Format: lA-16]: 81640E
Death Transition Image (16x64) [Format: lA-16]: 81740E (it is mirrored in-game).
Jolly Roger Bay water (32x32): 81840E
Another type of water? (32x32): 818C0E
This could be the water used in Dire Dire Docks.
Mist (32x32) [Format: lA-16]: 81940E
QQRams full list