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Problem with my hack

The Intro Level is repeated infinitely! Why!
Check to see if your original SMW ROM is clean.

Tool
--> Clean ROM Verifyer


If the ROM isn't clean (unchanged from the Original) then you need to find another ROM...

If this isn't the Problem, then I have no clue.
But i need to fix it
If your ROM isn't clean, unfortunately you'll have to restart... It's happened to me before, but luckily there is a way to do this Quickly.
(10 minutes tops)

Open Lunar Magic, and click

File
-->Graphics,Pallettes,Levels

Export the following
ALL GFX, and EXGFX, Shared Palette, and all levels, and a GFX Bypass list


Now open up the OW editor.

Open up the New ROM with Lunar Magic (don't exit out of it, just keep it up and Load), then Go to the OW editor. YOu're old OW should be there. Move something them hit save. This will copy your OW into the new ROM. (You can do basically the thing for Title Screen/Credits)

Now go back the the Level Editing Screen.

Hit

File
-->Graphics,Pallettes,Levels

Now import all the things you exported.

Almost Done.

If you have made any Hex Edits/Applied Patches/Custom Blocks/Sprites ect you will have to do that again. (in most cases, reload, and Resave)

Now if you have made Custom Map16 pages you will have to save them 1 at a time, and inset them into your new ROM, by pressing F5(?) in the old ROM, and F6 in the New ROM...

It might take a while, but if you have a damaged ROM it's worth it.
Scientific genius!Did you delete the "display level message" sprite?
I am the Eggman! My current Egglayout is to support Sonic Robo Blast 2. I'll change it sometime in the future.
Listen to the SRB2 Soundtrack! It's awesome! AWESOME I SAY! Also, PM me if you ever wanna do SRB2 with me.
Originally posted by Onyx
If your ROM isn't clean, unfortunately you'll have to restart... It's happened to me before, but luckily there is a way to do this Quickly.
(10 minutes tops)

Open Lunar Magic, and click

File
-->Graphics,Pallettes,Levels

Export the following
ALL GFX, and EXGFX, Shared Palette, and all levels, and a GFX Bypass list


Now open up the OW editor.

Open up the New ROM with Lunar Magic (don't exit out of it, just keep it up and Load), then Go to the OW editor. YOu're old OW should be there. Move something them hit save. This will copy your OW into the new ROM. (You can do basically the thing for Title Screen/Credits)

Now go back the the Level Editing Screen.

Hit

File
-->Graphics,Pallettes,Levels

Now import all the things you exported.

Almost Done.

If you have made any Hex Edits/Applied Patches/Custom Blocks/Sprites ect you will have to do that again. (in most cases, reload, and Resave)

Now if you have made Custom Map16 pages you will have to save them 1 at a time, and inset them into your new ROM, by pressing F5(?) in the old ROM, and F6 in the New ROM...

It might take a while, but if you have a damaged ROM it's worth it.


I did it, but it happening the same thing
Hello! Is somebody here!?
Did you die in the intro level? If you, it will play infintly yes.
Make sure that Mario doesn't die in the intro level.

Offtopic: Don't double post!
Mario and the MT.Everest progress.

Levels: 3
OW: 25% Yup, still 25 %

For any idea's,bugs and more, go here:
http://www.smwcentral.net/?p=thread&id=651
Go to the overworld editor. Make sure the messages for the switch palaces aren't switched to level 0. If one of them is switched to level 0, the intro level will indeed loop forever.

Originally posted by FPI
Go to the overworld editor. Make sure the messages for the switch palaces aren't switched to level 0. If one of them is switched to level 0, the intro level will indeed loop forever.

Oh thanks! It works! 1000000000 times thanks!!!!