Originally posted by matheleteI never said there is anything wrong with rejecting hacks that are incompatible with SNES. I'm just saying that if a person is making a thread (note, there is a difference between a hack thread and a hack submission), they should not be harshly criticized for something this minor. Also, what if they come up with some form of ASM that only works on ZSNES but not SNES? While that hack cannot be in the Hacks section, it can certainly be in a thread in the "works in progress" or "full releases". My point is that SNES compatibility is something very minor. While it is recommended, an incompatible hack should not be criticized too harshly when there are other more important reasons to criticize a hack.
No one is suggesting that people shouldn't be able to make threads about their non working hacks, just that they shouldn't be able to submit them to the hacks section.
Originally posted by matheleteI'm just saying that if a person is making a thread (note, there is a difference between a hack thread and a hack submission), they should not be harshly criticized for something this minor
The game breaks whenever I die. I don't think I'd call that a "minor problem", and I will harshly criticize people if they have that in their hack.
Originally posted by matheletewhat if they come up with some form of ASM that only works on ZSNES but not SNES
A) That's the only problem that has ever existed. No one has ever made, for instance, level data that only works in zsnes.
B) Then they did it wrong (objectively).
@Adam: Where did you buy your sd2snes,by the way? Deoesn't seem to be in stock anywhere.