Originally posted by AlcaroGuess: OAM got filled with garbage again due to something hijacking the F0 I DMA from again.
You are using the latest LMSW, right? I know I've fixed that bug once.
Reinstalling and reconfiguring fixed the LMSW problems, but not the SNES9X ones. My assumption is that SNES9X 1.53 uses a game-specific hack to fix the powerup sound effects, but that's just a wild guess. Note that the powerup SFX are wrong in ZSNES and older versions of SNES9X...
EDIT: Also happens on BSNES... Not good. It must be thinking it's Carol's addmusic or something. Or maybe it's LM that's at fault?
EDIT2:
Try this patch
EDIT3: On further study it happens if the previous track has echo. Also, if you die while invincible the overworld plays the music from the level you were just in(similar thing with the title screen). Yeah, I think something
seriously broke somewhere...
EDIT4: It doesn't normally happen with the P-Switch, but hitting one at the same time as collecting a flower obliterated the SPC with a tuning fork. The problem, therefore, may be a conflict with the echo.
Let's milk Sunny Milk. Then she'll have enough money to fund Sunny Milk Real Estate.
Everypony's digging with a shovel