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I don't think AddMusicK is compatible with all songs.

For some reason, I can't seem to get AddMusicK to work right. Some songs, such as Supertails's "Yoshi's Island - Title" and Lucas's "Pokemon G/S/C - Buena's Password", when I try to insert them with AddMusicK, give me an error saying:
Code
Error parsing pan ("y") command.

This didn't happen at all when I inserted the music above with AddMusic405. It inserted flawlessly with AddMusic405. So why won't AddMusicK, which is supposed to be the best AddMusic, insert it?

Also, how do you insert sample banks? The readme doesn't explain it very well.

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AMK has a new feature for y, which includes enabling surround, and the syntax is y##,x,y where if x is 1, enables surround on the left speaker and if y is 1, it enables it on the right speaker. The txt has this: #0 @14 q7F v220 y10,w220 t60. since the new command uses commas, AMK thinks it's a poorly used panning command.
LINKS Twitter | YouTube | SoundCloud | Fortaleza Reznor
to hear birds and see none.
Yeah, you just need to remove those commas at line 8 for buena's password, and line 10 for the yi title. According to ctrl+f those are the only istances.
I still fail to see why there was a comma in first place there though.

Also, inserting sample banks should be simple enough (the readme seems to be clear enough, but whatever), just put your bnk file in the "samples" folder and add this piece of text at the top of your txt:

Originally posted by readme.html
#samples
{
"<insertnamehere>.bnk"
}


Should be obvious what <insertnamehere> is.
Are you supposed to put the
Code
#samples
 {
 "<name>.bnk"
 }

at the top of the music .txt file above the header?

Click the character on the right side of my layout to visit my Discord server and discuss and play and look at and get updates and sneak peeks of the games and other things I'm making.

The authors of these 2 My Little Pony fan games have removed their games from the Internet.
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Yes, but the header does no good in AMK, so you might as well remove it completely.
So now I've successfully? inserted all of my custom music. But now, whenever I start the ROM in ZSNES, the "Nintendo Presents" is displayed making a quieter coin sound effect than usual. Then, the title screen music plays flawlessly, but the game is stuck on a black screen and I can't get any further! All I did was insert the music using AddMusicK instead of AddMusic405.

What happened? Did I do something wrong?

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The authors of these 2 My Little Pony fan games have removed their games from the Internet.
Rise of the Clockwork Stallions has been updated! Download My Little Pony: Rise of the Clockwork Stallions DX: Director's Cut and My Little Pony: Magic Shards now! Spread this link!

Well, the "Nintendo Presents" SFX is indeed less loud, but can you replace the content of IntroScreen.txt with this:

Originally posted by louder IntroScreen.txt
#samples
{
#optimized
}

#instruments
{
@3 $FE $11 $B8 $03 $00
}

#0 ?0 @30
#louder
v255 w255 o5 b32>e4


As for your game break, I'm sorry but I have no idea what's going on, right now. It might be caused by some conflicting hijacks by other patches, but I'm not really sure.
I started over from scratch. I took a clean Super Mario World ROM and the first thing that I did was insert all of the music using AddMusicK. I then transfered everything from the "broken" ROM onto this new one, and it worked, except for 2 things.

1. When you start a new game, the music that plays in the introduction level is the music that plays in various levels like Yoshi's Island 1 and 2 rather than what it should be.

2. This one's more serious. When the timer drops below 100 and the music speeds up, it never resets back to normal speed until you reset the game. That means that if you die, go down a pipe, through a door, or anything that makes the music go back to normal speed, it just stays sped up and never resets.

HELP ME!!

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The authors of these 2 My Little Pony fan games have removed their games from the Internet.
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1. Just go to the introduction level and change the music played there, the readme should be clear enough about that.
2. That's supposed to happen, or do you mean that such things also happen when you finish the level? If so, report it in the AMK thread.