Language…
13 users online:  Atari2.0, DanMario24YT, Dennsen86, derv82, drkrdnk, eltiolavara9, Fozymandias, Maw, Nayfal, prisvag, Red2010, Serena, steelsburg - Guests: 293 - Bots: 261
Users: 64,795 (2,375 active)
Latest user: mathew

Shy-Guy Quest

Super Mario World Hacks → Shy-Guy Quest

Submission Details

Name: Shy-Guy Quest
Author: DgBarca
Added:
Demo: Yes
Hall of Fame: No
Length: 6 exit(s)
Type: Standard: Normal
Description: My first project. I had already made some levels before but my ROMs have been neglected. One day I asked Lexator, the creator of NADOR quest, if he could give me a Shy-Guy, because NADOR is really successful! Thus began my project. The levels are in a beta version and can be modified.

There are:
- ExGFX
- Custom blocks
- Custom sprites (a few)
- Custom musics
- Special C3 OW

fixme: custom music breaks on accurate emulators
Tags: asm exgfx fixme music shy guy traditional
Comments: 6 (jump to comments)
Rating:
2.3 (6 ratings)
No rating
Download 218.96 KiB | 2,175 downloads

Screenshots

View all

Comments (6)

 DeppySlide Link
Lazy described this hack pretty well in their review, so I don't have too much else to add. Everything feels sloppily thrown together; really, the author should've just cut out the extra levels and centered everything around "The Big Plains", since the rest of the hack feels like filler. (Plus the "illusion" level is incredibly janky and not fun to play.) Not to mention, I actually had to go back to this on ZSNES because the custom music messed with SNES9x that bad, even with the less accurate settings on. If you want to see a bunch of 2008-era resources, I guess check it out, but I'd suggest just skipping it entirely.
Matheus Peres Lima Link
Cool!
mude34 Link
meh
mude34 Link
eh




























Green Jerry Link
Found a issue: Clearing any level causes the game to freeze on a black screen.

Edit: It also uses an patch that gives an reference to this hack and this hack.
Download the patch Warning: It's an xkas patch!
 Lazy Link
Honestly, this hack is best described as an incoherent mess. At first I thought it was kind of endearing how the player is a shy guy and how the powerups were replaced with related items, but the hack itself turned out to be rather chaotic. The overworld looks flat and unfinished and the levels are just areas with different themes mashed together in an awkward way. The gameplay is lackluster and janky; in one level, you can phase through certain objects (which basically look no different from the solid ones), and in another, you have to collect clocks to increase the timer (which isn't explained to you. In fact, I did not even notice that the timer is low the first time). I did not enjoy myself.