My entry is sort of iffy (mostly in length, I think it's pretty short), but since I can't really manage anything better in the one day left, here it is. And a low contest ranking is better than none, if only for (hopefully) a learning experience about how I'm actually doing in that "level design" area.
Mario Goes Home
EDIT: read through the discussion thread and it's looking like some of my exanimation trickery might be breaking rules. Consider the entry redacted for now, I guess.
edit again: Version with all exanimation removed. Also changed the overworld to a far lamer one that didn't push my luck so much. Fortunately neither was really important. Also changed the level itself to use slightly less kooky map16 trickery, but the entire first half was basically dependant on that design-wise so I couldn't really change it there. It shouldn't break any rules now.
(Still uses above title, I don't want to confuse anyone by removing the link)
Forest Cave 1.01
Last time change - adding Midway Point
Otherwise, nothing important
EDIT: Actually, it's version 500, according to my postcount.
Last time change - adding Midway Point
Otherwise, nothing important
EDIT: Actually, it's version 500, according to my postcount.