Whooo long post, well, here goes.
Originally posted by HuFlungSno The only way to convince people is to have a large staff movement against broken music, same as how everybody now hates floating munchers. If only Smallhacker were still in power...
I dont see what Smallhacker being in power has to do with any of this. Besides, if the staff thought that this was such a big deal currently, then I'm fairly sure they would have done a music wipe a while ago, in such case, it's not and they didnt. Sure it could be in the future however, as emulators are becoming more and more accurate.
Originally posted by HuFlungSnoYou know, why even have them be compatible at all? Why even call them SNES EMULATORS? Emulator means it EMULATES THE SNES. Meaning it DOES WHAT THE SNES DOES. If an emulator doesn't do that, how useful is it?
Well, that depends from person to person, if I am able to actually play the game with working sound and controls and a good framerate, I view an emulator as useful. It's an emulator and it's as "real" as the other ones, it does just that, mimicking a SNES so I can play console games on it. It emulates the game for me, which is almost the exact same thing as playing it on a SNES. As far as I'm concerned, accuracy is just a bonus. People use ZSNES because it allows them to use what they want and they have to worry about less compatibility issues. It's understandable, even if it is less accurate. It lets them play what they make where as other emulators may not due to compatibility issues. In an essence they can really just enjoy themselves while hacking without having many limitations in mind, and while this isnt your personal standard for how things are done, it's their choice.
Originally posted by HuFlungSno
This has been brought up a number of times. Sadly, we are incapable of penetrating the ignorance of a large mass of the users for this site. *Shrug*
It's not so much ignorance as it is a personal choice, though there may be people just starting out that dont know about other emulators, but Im not sure if that counts as ignorance or a lack of understanding. You cant please everyone. There are bound to be people who generally care if hacks work on the SNES or not, but the majority of SMW hackers don't really care as long as they have something that plays their hack with working sound and good framerate, in which ZSNES as inacurate as it is, does just that.
Originally posted by Ixtab
hacks should be made to play on a snes. if it doesn't work then it's not a 'real' hack. using the MSU1 chip is more 'real' than 75% of the hacks on this site.
As far as I'm concerned, editing any data at all in the game is a 'real" hack. This is just your opinion, there are some who will agree, and some who will not. To me a hack that differentiates itself from SMW in even the smallest thing makes it a "real" hack. The data is changed. If anything compatibility only means that your edited data can actually work on the system intended, but we dont play it in the SNES do we? We play them on emulators. They are NOT the SNES, and they never will be, no matter how accurate they get. People base their hack compatibility based on what they can use to run it smoothly, and as far as Im concerned I have no problem with that, and Im sure others will agree.
So, I guess I'm defending the people who dont care for compatibility here. And I also agree with Jimmy that an Addmusic that is BSNES compatible should be made.