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Minimalist Status Bars by Ladida

File Name: Minimalist Status Bars
Submitted: 2017-03-04T03:36:48+01:00 by Ladida
Obsoletes: Minimalist Status Bars
Authors: Ladida
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: 3 different patches that will make the status bar minimalistic, as seen in my 24h contest winter 2012 entry

status_top.asm will put the status bar at the top of the screen, like in smw
status_bottom.asm will put the status bar at the bottom of the screen, like in smb3
status_double.asm will put a status bar at the top and a different one at the bottom

no freeram needed


see pretty pictures below, and readme for more info

now uploads its tilemap to the offscreen portion of layer 1, and uploads its own palette, and also allows for dynamic editing of properties in addition to tiles
Cool update, but SA-1 is broken.

I debugged it for a while, and something that might be related to the problem: don't set the data bank to $7E when making DMA transfers on SA1. That's still part of the SNES' Work RAM, thus it'll give unexpected results.