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The Summer Level Contest - Results

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It's been quite a fun summer vacation, but now we've all got to start going back to work and school soon. But before that, I have finished playing through all of the levels that were submitted for the Summer Level Contest, and after evaluating each and every one of them, I have reached a final verdict on who submitted the best summer levels in this contest. So without further ado, here are the results!


1st Place goes to: Eminus, who scored 43.5 points out of 50!

In this entry, Mario meets a thirsty toad and is tasked with acquiring a cool, refreshing can of Shroom Cola to quench the thirst. What ensues is a run through a hot desert where he must seek shade from the hot summer sun to avoid heatstroke. While this level wasn't exactly the most summer-y entry in the contest, there was simply no denying the creativity in this level's design and it really delivers in the visuals department too with the use of HDMA effects and Layer 2 shenanigans to produce some great effects later on in the level. But after all of that running under the hot sun, don't you think you deserve a drink?

Eminus will be receiving his prize of $20 worth in Steam cash as soon as possible.

2nd Place: StrikeForcer (43/50)

StrikeForcer presents us with an extravagant summer party at the beach, and his graphics really do the job here. While this party might go sour after a while, there is no mistaking the level of effort that has been put forth in the development of this level.

StrikeForcer will be gifted a Steam game worth up to $5 if he so chooses.

3rd Place: levelengine (42.5/50)

It's all fun and games until a volcanic eruption begins to ruin your day. levelengine may be notorious for making crazy-tough levels, but this summer level shouldn't be passed up. LE delivers a good summer theme, combined with a focus on varied gimmicks that are challenging yet still enjoyable to play through.


And now for the rest of the participants rankings.

4th: MaiK (41.5/50)
5th: Lazy (40.5/50)
6th: MarkD (40/50)
7th: Pseudogon (39.5/50)
8th: G.D. (37.5/50)
9th: Centipede (37/50)
9th: Gamma V (37/50)
11th: UpBForVictory (33.5/50)
12th: Carld923 (33/50)
13th: ThePat545 (32.5/50)
14th: Sockbat Replica (32/50)
15th: slakkmichael (31/50)
16th: snoruntpyro (30.5/50)
17th: TheInsanity115 (29/50)
18th: RussianMan (26/50)
19th: OmegaYoshi (25.5/50)
20th: ft029 (21/50)
20th: Wind Fish (21/50)
22nd: IronFoxGaming (18/50)
23rd: Final Theory (12/50)
24th: PMH (9/50)

Here are my evaluations if you are curious about how your scores were tallied up and would like to read some of my feedback.


Overall, I was impressed with the turnout I witnessed for this contest, especially considering this was not your usual official contest. With that said, I was hoping to see a bit more creativity out of the level entries, given the theme, but oh well. Maybe if I ever do something like this again, people will have a better idea of what I'm looking for and put in a greater effort to impress me. With that said, I hope everyone enjoyed making a level for the contest, and I'll see you next time!
Yooo congrats Eminus :D foreshadowing that you'll win vldcx?

Congrats to the winners! I really liked Lazy's entry, I'll have to play the others too. And ft's level was pretty great, but I told you about the cutoff #w{=3}
Now that I think about it, I really could've done better with the whole presentation thing. I could've made my own gfx for the background, and I could've made a way to get out of the key room. The moving platforms not aligning, though, that randomization was intentional. ;)
2nd to last on presentation. hell yea

also I wonder who will partner with Eminus in vldc10 #w{=3}

EDIT: I would like to mention that my level, in terms of aesthetics, was my attempt at making a summer-y theme. There's lots of heat (hopping flames, sumo brother lightning) and some baseballs. And the grass is so dry in some places that it's yellow. Honestly there isn't much else you could do inside the vanilla range, as most GFX is against my religion. (YY-CHR is also against my religion.) In addition, the level is difficult to cope with, which is my opinion of summer.
Whoa! I did good. Maybe next summer I'll do even better.

Congrats to the winners!
Layout by Erik557
Hi.
Are you telling me that summer isn't hell and awful and bad and it burns your skin off? From my experience that's what it is!

i knew i was stretching the gimmick but i really wanted to go with my idea :3c
Originally posted by ft029
2nd to last on presentation. hell yea

also I wonder who will partner with Eminus in vldc10 #w{=3}

EDIT: I would like to mention that my level, in terms of aesthetics, was my attempt at making a summer-y theme. There's lots of heat (hopping flames, sumo brother lightning) and some baseballs. And the grass is so dry in some places that it's yellow. Honestly there isn't much else you could do inside the vanilla range, as most GFX is against my religion. (YY-CHR is also against my religion.) In addition, the level is difficult to cope with, which is my opinion of summer.


Heh who knows #w{=3} also nice cutoff

Okay serious post time. I think that a summer-y theme is truly only possible with exgfx, as you mentioned. The contest does kinda bias against vanilla-only levels, but I guess that is to be expected. I think your level would have done much better in, say, the vldc. But these levels had to stick to a summer theme, which is much easier to achieve with custom graphics. I guess a beach level is still possible with vanilla, but like you said, it would almost certainly require yy-chr.
Ehh well heehee. VANILLA LEVELS MATTER jk, sorry if I'm super salty
Wooooo to me the moneyyy
#lm{aniset}#lm{aniset}#lm{aniset}#wario{$_$}#lm{aniset}#lm{aniset}#lm{aniset}
Seriously I'm not doing this for money. No sir.
JOKE #wario{$_$}#wario{$_$}#wario{$_$}


I'm happy that I won! It's actually the first time I get first place instead of second. Thanks to everyone who's congratulating me.
Also wow, it was pretty close with StrikeForcer and levelengine. Or should I say, it was pretty hot. Congrats to them!

Good job to all the other contestants as well. Even the ones who ranked low, because it doesn't change the fact that you made the effort to create an entry. And let me tell you, you still gained something: experience. Read Gemini's evaluations carefully, and learn from your mistakes. #smw{:TUP:}
Originally posted by GbreezeSunset
foreshadowing that you'll win vldcx?

you got that right ;)
Originally posted by ft029
also I wonder who will partner with Eminus in vldc10 #w{=3}

Originally posted by GbreezeSunset
Heh who knows #w{=3}

#w{=3}#w{=3}#w{=3}#w{=3}#w{=3}
Wow, I did pretty good. Anyway, congratulations to the winners, especially you, Eminus! Your level really captured the summer mood, had a great gimmick, and it even had it's own plot. Great job! Also, there were some pretty good non-top 3 entries, like MaiK's and Lazy's, because they had a very original concept and were also pretty fun to play. Also, kudos to everyone else for trying!
Formerly known as nick 139
My YouTube channel
Nothing good again #tb{:(}.

Now i really need to improve my level design and user skills


Originally posted by GbreezeSunset
Okay serious post time. I think that a summer-y theme is truly only possible with exgfx, as you mentioned. The contest does kinda bias against vanilla-only levels, but I guess that is to be expected. I think your level would have done much better in, say, the vldc. But these levels had to stick to a summer theme, which is much easier to achieve with custom graphics. I guess a beach level is still possible with vanilla, but like you said, it would almost certainly require yy-chr.


In all honesty, I set this contest up in a way similar to the Chocolate Level Contest, with more of an emphasis on presenting a theme than being a platform for the ASM wizards to show off their stuff. I had very little expectation for a Vanilla entry to be the winner for this contest--not without pulling all the stops and delivering something very extravagant and clever at least. The best of the "vanilla" entries would be Centipede's level, and his idea had a lot of unexplored potential that he never realized.

And that was ultimately the disappointment I found in several entries. Many of them felt like half-hearted attempts that weren't serious in attempting to impress me. I often found myself thinking "if this level had just done something out of the ordinary, given the theme of this contest, it might have been a contender among the top-ranked levels." And it's not like this contest was extremely limiting either; there was a whole lot that could be done using the available resources on this website. Eminus, levelengine and Lazy showed that you don't need to be an ASM wizard to do well at this contest. You just need good ideas and the right tools to pull them off.
18th place, not bad for first contest #tb{:D}.


For once, I actually felt like I had a really neat idea for this contest, including some really sweet summer-fun. However, procrastination gets the best of me and I would always assume that there would be that person or people who would cripple my idea.

So I didn't even bother to participate to save myself the loss.

Anyway, congrats to the winners and I do hope there's another contest like this in 2017... maybe? #tb{:j}
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