Language…
12 users online: Batata Douce, DanMario24YT, dotCoockie, Edu X, Hammerer, kurtistrydiz, mathew, MegacesarCG, monkey03297,  Saphros, StarWolf3000, TheOrangeToad - Guests: 283 - Bots: 309
Users: 64,795 (2,378 active)
Latest user: mathew

Peregrination Through Purgatory by Vamperumbra

Extras



I should have something witty to put here (even if it's just to update dated info), shouldn't I?

Advertising Space

File Name: Peregrination Through Purgatory
Submitted: Feb 22, 2016 12:22pm by Vamperumbra
Authors: Vamperumbra
Demo: No
Featured: No
Length: 26 exit(s)
Difficulty: Hard
Description: Mario audaciously embarks through inscrutably abstruse Gehenna suzerainty. To save prestigiously effulgent elysian empress Peach. From pugnaciously darkly dreaded Lordship Bowser, an incarcerated her monarchical feminality amid'st his Cthonian Chateau.

These levels display.... this. Garbled, glitched, garbage graphics on full display everywhere that makes it hard to make out anything. I somehow was able to luck my way through this level- which I don't know why I even played it to begin with- by hitting some tiles that errendously behaved like Switch Palace blocks, to see if the hack improved any after this level.

It doesn't. The level design in general is basically a clasutrophobe's worst nightmare with all of the tight spaces you need to navigate. Not to mention how absolutely hideous everything looks with the poor use of proper shading and harsh contrast. The overworld is also attrocious to look at with how poorly put together everything is. Normally I don't care all that much about cutoff as long as it doesn't get too bad- but yours does just that.


Tear everything down and start over from scratch, there's nothing redeemable in this hack. Consult this thread for level design advice and this one on how to make eye-pleasing palettes.

File Name: Peregrination Through Purgatory
Submitted: 10-03-2016 07:26:00 AM by Vamperumbra
Authors: Vamperumbra
Demo: No
Featured: No
Length: 26 exit(s)
Difficulty: Hard
Description: Mario embarks through esoterically abstruse ashen lands amid'st mortiferous Gehenna suzerainty, "Hellish Kingdom." To save effulgent elysian empress Peach, from pugnacious darkly lordship Bowser, whom incarcerated her monarchical feminality in his Cthonian Chateau.
Litterally nothing has been changed from the previous versions: what I said here and what MrDeePay said up there would make this reply pretty much a copypaste of those posts.
Before submitting you hack again, make sure you do the following:
1) Make sure your .ips isn't a bad patch. You're evidently having problems with the patching, so I'm linking you this, which should hopefully help you.
2) Make sure you use CLEAN PALETTES. Since the first day this hack has been moderated, you did noting to improve the visuals. If you're doing nothing for it, then probably the next update will be the last one you'll be submitting.
3) Adjust the design so that it doesn't feel kaizo-ish. As the previous posts mentioned, the design is pretty bad, claustrophobic and kaizo-ish sometimes. Make sure to read the level design tutorial MrDeePay linked you, as well as getting some testers here.

This is your last chance. I'd suggest what MrDeePay said and just start over, but I'm giving you a last possibility for an update of this hack. If there won't be significant changes about the aesthetics and the design, then your hack is going to be blacklisted.
Don't waste this chance, so think twice before you'll submit the next update.