Yay I finished a better level
FISH IN SPACE!!!!
Rules and Submissions (Please stop double posting... just edit the old one ;-;)
Link
Thread Closed
The power of the switch you have pressed will turn ◻ into ◼. Your progress will also be saved.
Changed Bonus Room Background
Triangle Ship - Updated 3-13-2016 : 8:33 PM EST
Changes:
• Removed unnecessary item babysitting.
• Slightly modified the layout of some rooms.
• Incorporated more triangles into the level to help it feel more connected.
• Darkened the palette of the background to help foreground stand out more.
I was not aiming to make a complex level, nor will I submit a complex level for this design contest. I have my reasons, but to keep it in layman's terms: thinking isn't fun, I'll save that for my own private works, thank you. My entry in the contest is simply to show the community how I design levels.
Here is my entry: Parachutist plains
Ice Block Cavern
It's a cavern... with ice blocks!
(Also, there's an outside area too... with more ice blocks!)
It shouldn't be too difficult to get through this level within 500 SMW seconds, but I set the timer to start at 700, just to give the player a good amount of leeway for puzzle-solving and optional stuff.
Now, I don't know why AddmusicK 1.04 gets stopped by AVIRA, but 1.03 worked for me, fortunately! (Thanks, MarkD, for suggesting I try that!)
CAUTION: I've had ZSNES occasionally crash on me while I was hitting multi-coin blocks in my level, most often when I did the block factory glitch on them, so be careful of that if you use ZSNES.
If anyone finds any true game-breaking issues with my level before the deadline, let me know.
It's a cavern... with ice blocks!
(Also, there's an outside area too... with more ice blocks!)
It shouldn't be too difficult to get through this level within 500 SMW seconds, but I set the timer to start at 700, just to give the player a good amount of leeway for puzzle-solving and optional stuff.
Now, I don't know why AddmusicK 1.04 gets stopped by AVIRA, but 1.03 worked for me, fortunately! (Thanks, MarkD, for suggesting I try that!)
CAUTION: I've had ZSNES occasionally crash on me while I was hitting multi-coin blocks in my level, most often when I did the block factory glitch on them, so be careful of that if you use ZSNES.
If anyone finds any true game-breaking issues with my level before the deadline, let me know.
Funky Floats
This was kinda rushed but atleast its better than nothing.
My hacks: Justice for Mario / Unnamed Kaizo Hack
This was kinda rushed but atleast its better than nothing.
My hacks: Justice for Mario / Unnamed Kaizo Hack
Interplanetary
The time limit is meant to be forgiving, it is doable in less than 400 time units.
BTW here's a video of the level for the lazy people out there.
My Youtube channel
Currently working on:
Project C
Finished project:
The time limit is meant to be forgiving, it is doable in less than 400 time units.
BTW here's a video of the level for the lazy people out there.
My Youtube channel
Currently working on:
Project C
Finished project:
Ice Palace
So glad I had enough time to finish the level, although the end of the level is a bit rushed.
Check out my new hack thread:
So glad I had enough time to finish the level, although the end of the level is a bit rushed.
Check out my new hack thread:
My level: Short Cave
woah radicola
prolly gonna have to do an update but just in case i don't finish in time here's a thing
e: updated
prolly gonna have to do an update but just in case i don't finish in time here's a thing
e: updated
https://dl.dropbox.com/s/gxrvay5epw8foha/VLDCLDCLDCLDCLDCLDCLDCLDCLDCLDC9.zip?dl=0
(level itself is on Yoshi's House)
(level itself is on Yoshi's House)
Link
Thread Closed