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The 8th Annual VLDC: Rules and Submissions

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This is my level:

Pokey's Paradise.

I almost forget to submit my level... Read the readme for some notes.
If there is some problem, say me inmediatelly, I'll be online while some time...

Oh, right, only has one single exit.
I finished this a while ago, but whatever. Whether or not you want to stick with the original level name ("Ruinswamplatformist") or music (Bayou Boogie) is up to you, I suppose. You definitely don't need to keep the original level numbers.

Oh yeah, and it has 1 exit.

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I'm working on a hack! Check it out here. Progress: 64/95 levels.
Oh Man! I made a Level! 1 Exit.
Pipes And Vines

Made in 6 hours.
http://bin.smwcentral.net/u/26186/Vanilla%2BLevel%2BDesign%2BContest%2B--%2B8th%2BEdition.zip

Technically, this level only contains two exits -- both of them are treated as "normal" goal posts. This is not an oversight at all. In a nutshell, there's an easy goal and a hard goal in this level.

MUAHAHAHAHAHAHAHAHA.
Ahahahahaha, although I do seem inhuman, I am still a human.

I have almost no social experience. Srsly.

Your life...do you deserve it?

I'll show you that you do because clearly, I'm the ****** devil here.
i was like halfway done with my previous level when suddenly my motivation left me and then one week before the deadline i felt like participating again
so i cobbled this together in a few nights


All information is in the readme. Please tell me immediately if there are any issues.

e: accidentally included the .pal files. ignore those
Here's mine, entitled "P is for Pandemonium." 3 levels, 1 exit. SFC, IPS, and all 3 MWLs included. No custom palettes, only 1 custom music file (P-Switch theme). Enjoy!

https://app.box.com/s/y4p4r7m8p7mmrz6tv3blz6p4f9axmu91

EDIT: Don't take Yoshi into the bossbattle, it looks kinda weird...
~theparanoiabug

Youtube channel is currently down; a new and improved one might show up this summer.

Currently making (slow) progress on my own hack.
That was exhausting but I hope worth it.
Doritos Desert
(2 exits, more info in readme.)

9. Please submit the following with your level: an IPS file, your .mwl files, a level name [St. Patrick's Fort] and any message box text [null], any custom music you used [null], your Map16 pages, and your ExGFX files [null].

My level has one (1) exit.


Zip file for those who want the convenience of having it all together rather than having to click 4 links

Words.
[22:25:05] <%andy_k_250> Turkey and Grease will one day be reunited - that day will be... Thanksgiving
User: Hinalyte / ID: 1553 ~ loading kotori.css


Click on the userbar to download!

I included some notes in the .zip file, but I'll mention the only important thing there:

- Level has 2 exits!
- Custom music is included
There you go. Level name, authors and other stuff are in level info.txt.

Level has 2 exits. Custom music and patch included.
Crystal Reef Garden

There are two exits here.

And yes, there is invisible land in this stage placed the translucent layer to circumvent some odd quirks with underwater item carrying and Layer 2. Hopefully there won't be any issues with insertion--if there are, let me know.

I was really hoping I could do more with this, but alas... Layer 2 quirks and a general incompatibility of the Volcano Lotus with many of the sprites I considered using left me with slim pickings for the second half of the stage. Still, I hope it fares much better than my attempt last year.
Variety Path

2 exits
since I've been yelled at by Aeon for not including an IPS
https://www.dropbox.com/s/9ptsg22vb449g7n/vldc.ips?dl=0
here you go
thx to e r i k for layout
oh boy.
Uses levels 112 and 61 and its 1 Exit only..
sad part is i forgot mostly about this until the 5th,so I sorta rushed it..
There it is!
2 exits, this and all other info in the readme included

EDIT: I've fixed a tiny little thing. Download link updated.
It's easily the best thing I've done
So why the empty numb?
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