The title screen uses unedited movements but places Mario off-screen. You can hear him jumping. The level scrolls slowly and shows Lakitu throwing Spinies around. There are sprite tile memory problems as the cloud loses priority over Lakitu's body.
The overworld is unedited.
Yoshi's House is also unedited, as expected.
XCITY 1 has a few problems with the bush overlap and having been placed on the edge of some platforms, there are some gaps between the bushes and the ground. That's the least of the level's worries - the autoscroll doesn't fit the layout and creates and awkward-feeling level that is both slow and uneventful. The level feels like every obstacle is too spaced out for its pacing. Some enemies are placed too far off for them to be threatening. Towards the end the platforms become smaller and you jump a bit more but not enough happens.
Switch Palace! is an edit of the original with another P-switch tacked on and some cement walls to create a need for jumping and some kind of want to touch the obvious dead ends. There's one point the wall is too large for you to return, so get your fill of coins there. Still, it feels too much like the original level.
XCITY 2 is an incomplete level which is seen in the title screen as well. It's beatable without the Yellow Switch but easier with it. Again, some enemies are placed very threatlessly, flying too high above the land for them to be dangerous unless you're trying to jump into them. The design overall doesn't feel terribly different from the first level, except for not having autoscroll and instead having a Lakitu to harass you.
Overall, this is a hack that's too short and bare-bones to get much enjoyment out of, and the fact that one level is a minor edit of an old SMW level hurts substantially. More new content is needed for the hack to attract interest.
Base score: 1
Verdict: Reject
Difficulty: Easy
Scoring:
Wakana (+2)
Wormer21 (+2)
Everest (+2)
Nice reviews guys and congrats Mt. Everest for attaining the summit of yourself
Just look above you...
If it's something that can be stopped, then just try to stop it!
The overworld is unedited.
Yoshi's House is also unedited, as expected.
XCITY 1 has a few problems with the bush overlap and having been placed on the edge of some platforms, there are some gaps between the bushes and the ground. That's the least of the level's worries - the autoscroll doesn't fit the layout and creates and awkward-feeling level that is both slow and uneventful. The level feels like every obstacle is too spaced out for its pacing. Some enemies are placed too far off for them to be threatening. Towards the end the platforms become smaller and you jump a bit more but not enough happens.
Switch Palace! is an edit of the original with another P-switch tacked on and some cement walls to create a need for jumping and some kind of want to touch the obvious dead ends. There's one point the wall is too large for you to return, so get your fill of coins there. Still, it feels too much like the original level.
XCITY 2 is an incomplete level which is seen in the title screen as well. It's beatable without the Yellow Switch but easier with it. Again, some enemies are placed very threatlessly, flying too high above the land for them to be dangerous unless you're trying to jump into them. The design overall doesn't feel terribly different from the first level, except for not having autoscroll and instead having a Lakitu to harass you.
Overall, this is a hack that's too short and bare-bones to get much enjoyment out of, and the fact that one level is a minor edit of an old SMW level hurts substantially. More new content is needed for the hack to attract interest.
Base score: 1
Verdict: Reject
Difficulty: Easy
Scoring:
Wakana (+2)
Wormer21 (+2)
Everest (+2)
Nice reviews guys and congrats Mt. Everest for attaining the summit of yourself
Just look above you...
If it's something that can be stopped, then just try to stop it!